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May the wind under your wings bear you where the sun sails and the moon walks.

–― J.R.R. Tolkien, The Hobbit

The Dwarves of the Mountains of the Wind, known more commonly as Wind Dwarves, are a branch of the Eastern Khazad who make their delvings in the Mountains of the Wind.

The faction was founded by Goldbar22, a former Erebor Dwarf, on the 29th of August 2018. Known for their PvP ability and grand stone-halls, the Winds have earned a unique success for a custom faction. If you are interested in joining us, message Pinata04 (or any of our lords) on the server or on discord.

Diplomacy

Diplomatic relations (as of July 2020)

Alliances:

  • Council of Calion (Bree,Arnor,High Elves and Gondor)
  • Mutual Offensive and Defensive Pacts with the High Elves
  • Mutual Offensive and Defensive Pact with Bree
  • Mutual Offensive and Defensive Pact with Arnor
  • Mutual Defensive Pact with the Reunited Kingdom of Gondor and Dol Amroth
  • Defensive Pact with Dorwinion
  • Defensive Pact with the Woodland Realm
  • Defensive Pact with Lothlórien
  • Defensive Pact with Lebennin
  • Defensive Pact with Galadrihm

Non-Aggression-Pacts (NAP)

  • All Defensive Alliance Factions
  • Losssoth
  • Forodwen Gwaith
EreborRaid

"Battle for the Lonely Mountain" by Gondhir

Councils

  • Council of Calion
  • White Council (defunct)
  • Dwarven Council (7th seat, ultimately withdrew due to political differences)

Rules and Regulations

The laws of the Kingdom of the Wind-Folk are as follows:

1. We ask that you make your home in our city, Firith Galad

Every Wind Dwarf is obligated to own a home in our capitol city. This is both a representation of your faction membership as well as a way to keep Firith Galad a major build. On top of this we request that you use this apartment to keep our city lived in. However this is not at all required and the ownership of personal bases is still allowed, albeit discouraged.

2. Do not expand your home into that of another

Keep the footprint of your apartment relatively small. Expanding is allowed but it is advised to expand vertically (down) rather than horizontally (sideways).

3. No PvP in the halls of Firith Galad, unless agreed beforehand

Due to some significant losses of gear in the past, pvp is not allowed in the halls of Firith Galad. If one does wish to pvp permission is to be asked beforehand. It is advised though to practice pvp on the Dwarven build server as to eliminate the chance of material loss.

4, No PvP with Factions we have NaPs or Alliances with unless agreed to beforehand

You are still free to PvP with allies if you agree to beforehand and return gear after

5. No PvP in the Relic Hall

The contents of this hall are of such value that any player combat in this hall is strictly forbidden.

6. Follow Server rules

Read them over fully, and if you have any questions we're more than happy to help answer them.

Cities of the Wind Dwarves

Firith Galad Construction on the capital city was started in the founding days of the faction. It's most notable features are it's 7 great halls, 6 of which have been finished so far. These halls include:
Blossom

"Cherry blossoms in Firith Galad" by EarthToEcho13

- The Hall of Mirrors (First Hall)

Likely the most famous of Wind Dwarven halls, featuring a giant mirror as it's floor. Designed by Goldbar, later remodelled by Goldbar and Gondhir.

- The Hall of Feasting (Second Hall)

The second hall. built by Goldbar22 and Falrid themselves. It is claimed that this is in fact the biggest feasting hall on The Official Server, fitting the spirit of the Wind Dwarves.

- The Hall of Memory (Relic Hall)

FirithGalad

The largest publicly displayed assortment of relics and valuable player items on ToS. Built and curated by Goldbar22.

- The Hall of Fire (Forge Hall)

Originally built by Divinatus. A lot of progress was lost in a server setback, leading Divinatus to quit the server indefinitely. Later finished and remodeled by Goldbar22 with the help of several Wind Dwarves.

- The Hall of Frór (King's Hall)

Considered the greatest of all the halls of Firith Galad. Designed by Goldbar22 and Gondhir. Built with the help of nearly all Wind Dwarves. This hall truly captures the greatness of the Mountains of the Wind. Regarded by many as the best Dwarven Hall in Middle Earth due to it's magnificent masonry and unrivaled beauty.

-The Halls of Many Colors (Market Hall)

A great hall of stalls and markets, where players can set up shops and sell items. Designed by Goldbar22 and 3herokids, built by Pinata.

N.K.R. A Rhunic city designed by Goldbar22 and 3herokids. Currently under construction, it is the only way-point build held by the Winds.

Fennas Nimrain, Also known as White Gate. A small fortified city to the east of Firith Galad on the other side of the valley. Designed by Gondhir, and ruled by Seekinq.

Nimras Dhaer, Also known as Nimnedain, is a small manish settlement outside of Firith Galad, The village functions to Firith Galad like Dale does to Erebor (lore-wise (:) or like Framsburg to Daín's Halls. It is believed a small group of men came to the winds to see the rumoured beauty of the dwarven city of Firith Galad and made a deal with the dwarves to settle beside Firith Galad under the protection of the dwarves in exchange for a supply of food from the farms they constructed.

Caran Galad is a small fortress located west of Firith Galad, it was originally built before the Wind Dwarf-Mordor War by 3herokids and TheMountainGOT (at the time known as OfficialDurin) as a mining colony.

Khazad-Zigal: An ancient city in the Misty Mountains, the work of Aussie in the long years of the world before the Winds.

Nobility and Honored Members

Lords

  • Goldbar22: King of the Winds and lord of Firith Galad
  • Seekinq: Heir of the Winds,lord of Fennas Nimrain and our Loremaster
  • 3herokids: Lord of North Khand Road
  • EarthToEcho13: Lord of Nimras Dhaer
  • Aussie6869: Lord of Khazad Zigal, our former King

Dwarf-Nobles

  • Wolfer220
  • Witchking09
  • Rogue121

Thanes

  • Pukt
  • Rainsinger
  • Monkey4ggh

Honored Members

  • Gomri_a_Dorf, an early member of the Wind Dwarves, fond of gardening and masonry. He loved the moon-flower asphodel. Fell victim to a mining accident.
  • Divinatus, great forge-master and redstone engineer. He became renown for his use of galvorn, and wrought many works of wonder in the young days of our people. He began the delving of forge hall, before he went into the jungles, and was lost to the lore of the East.
  • Gondhir, founder and former Lord of Fennas Nimrain. His masonry, combined with the artistic vision of Goldbar resulted in many of the Wind Dwarves' finest works. .
  • Argeos, First Thane of the Winds and Gardener of Firith Galad. Helped raise the mountain of FG, Gwaellhoss, and retired, to spend his days working simple gardens and singing with the butterflies.
  • Saturn5mtw, great advisor and captain, who was from the realm of Khazad Dum. Constructed many great defensive works in Firith Galad, and distinguished himself in battles uncounted before the gates of Erebor and Firith Galad. Close friend to Aussie. Architect of the doomed Fennas Nimrain defense plan, fell to the wrath of the Vala.
  • Wakidi, rode west to pursue Nalle after the attempt on his son Duri’s life, and was never seen again.
  • Pinata04, Was a Thane of the Winds during Golds first reign, Wandered west to the lands of Gondor, but returned for a while to act as a Regent until Gold could return.

Poetry

i Gwaewglir (The Wind-Song)

It wakes and flees the rising sun,

And through the world it gales in grin.

From running Rhuvenros the fair,

Winding down Nan-Glewellin.

And past the fields of Nimras Dhaer,

Where blossoms ever-blooming spin

To peaks of Ered Gwaeren bold,

By delvings wrought in stone of old.

Firith Galad the elder-home,

Deep under Gwaelhoss lays it's throne.

And 'cross Nan Rhuvenros the far,

Stands Fennas Nimrain under stars.

Then to the west and rising moon,

Grey Ithilhoss and over Rhun.

And onward down to Gilmith grey,

The Southern herald strange and fey.

And last to sleepy Heledhorn,

Whose mouths upon the sea are worn.

It stirs about in whispered ways,

And sails beyond the doom of days.

Factions
Dwarves:

Durin's FolkKingdom of Khazad-dûmDwarves of EreborDwarves of the Iron HillsThe Dwarves of the Mountains of the WindDwarves of the Red MountainsBlue DwarvesDwarves of the Grey MountainsNorthern Longbeard Dwarves

Elves and Ents:

High-ElvesGaladhrimThe Avari ElvesWood-ElvesDorwinionFangorn

Orcs and Uruks:

AngmarDol GuldurGundabadMordorIsengard

Northmen and Dúnedain

GondorKingdom of DaleRangers of the NorthThe Riders of RohanThe Republic of LebenninDol AmrothDunlandHobbitsWood-Men of Mirkwood

Peoples of Harad and Rhûn:

Half-TrollsMoredainNear HaradNorthern TauredainSouthern TauredainThe Golden Easterlings of RhúdelEastern Tribes (Far Rhun Easterlings)Umbar

Disbanded factions:

Kingdom Of AnduinGaldhrimFire elvesKingdom of the Golden WashKingdom of the IslesRúnandorSmaland
The Northshire RepublicClans of the NorthmenLossedhilThe BrotherhoodThe Gladden Fields
VanwarThartorogrimThe Scourge

Factions
Dwarves:

Durin's FolkKingdom of Khazad-dûmDwarves of EreborDwarves of the Iron HillsThe Dwarves of the Mountains of the WindDwarves of the Red MountainsBlue DwarvesDwarves of the Grey MountainsNorthern Longbeard Dwarves

Elves and Ents:

High-ElvesGaladhrimThe Avari ElvesWood-ElvesDorwinionFangorn

Orcs and Uruks:

AngmarDol GuldurGundabadMordorIsengard

Northmen and Dúnedain

GondorKingdom of DaleRangers of the NorthThe Riders of RohanThe Republic of LebenninDol AmrothDunlandHobbitsWood-Men of Mirkwood

Peoples of Harad and Rhûn:

Half-TrollsMoredainNear HaradNorthern TauredainSouthern TauredainThe Golden Easterlings of RhúdelEastern Tribes (Far Rhun Easterlings)Umbar

Disbanded factions:

Kingdom Of AnduinGaldhrimFire elvesKingdom of the Golden WashKingdom of the IslesRúnandorSmaland
The Northshire RepublicClans of the NorthmenLossedhilThe BrotherhoodThe Gladden Fields
VanwarThartorogrimThe Scourge

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