The Official LOTRmod Server Player Wiki
No edit summary
Tag: Visual edit
No edit summary
Tag: Visual edit
(34 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{Infobox_Faction|title = The Avari Elves of Rhun|imagecaption = |government =Monarchy |ruler(s) = Morwe_Haldkan|emblem = |flag = The Banner of the Avari (Wood Elven banner for now)|land = Balcaras,Wild Woods, Taurelen, Mountains of the Wind, the Last Desert, and Harûdor|capital = Mar Tuilenda|Allies = |players = |npc = Elves|Image =https://vignette.wikia.nocookie.net/lotr/images/5/54/Ted_Nasmith_-_At_Lake_Cuivi%C3%A9nen.jpg/revision/latest?cb=20140520033832 }}
+
{{Infobox_Faction|title = The Avari Elves of Rhun|imagecaption = |government =Monarchy |ruler(s) = Morwe_Haldkan|emblem = |flag = The Banner of the Avari (Wood Elven banner for now)|land = Balcaras,Wild Woods, Taurelen, Mountains of the Wind, the Last Desert, and Harûdor|capital = Mar Tuilenda|Allies =None. |players =32 |npc = Elves|Image =https://vignette.wikia.nocookie.net/lotr/images/5/54/Ted_Nasmith_-_At_Lake_Cuivi%C3%A9nen.jpg/revision/latest?cb=20140520033832 }}
 
{{Quote|Live only in our forests, and if we find someone that is not an elf-friend there - slay them with no mercy.|-Zakeris.}}
 
{{Quote|Live only in our forests, and if we find someone that is not an elf-friend there - slay them with no mercy.|-Zakeris.}}
The Avari Elves of the Moriquendi Kingdom are an old order of people. The Avari live in the eastern reaches of Middle Earth, and are ruled by Morwe_Haldkan.
+
The Avari Elves are an old order of people. The Avari live in the eastern reaches of Middle Earth, and are ruled by Morwe_Haldkan.
   
 
== Clans of the Avari ==
 
== Clans of the Avari ==
   
 
=== '''<u>Cuind Avari</u>''' ===
 
=== '''<u>Cuind Avari</u>''' ===
The Cuind Avari a clan of the Eastern Wild Wood. They are the closest to the Orocarni, and have been in contact with local Red Dwarven merchants, architects, and smiths. Due to this, they are considered the most advanced in metal-work and architecture.
+
The Cuind Avari a clan of the Eastern Wild Wood. They are considered the most advanced in civilization.
   
The chieftain and representative of the Cuind Avari is Tirmo (HAJ2001)
+
The Kastea o Nosse and representative of the Cuind Avari is Tirmo (HAJ2001)
   
  +
-''HAJ2001, A Cuind Elf.''
''- Lulasse (Flerpharos), A Cuind Elf.''{{Small_image}}''-Skalatirn̆o (Tahis9), A Cuind Elf, lives in the fishing village Ost Tuilen.''{{Small_image|image1 = https://vignette.wikia.nocookie.net/forgottenrealms/images/6/6f/Elves_-_William_O%27Connor.jpg/revision/latest?cb=20090519183055|caption1 = A pair of Cuind Wardens.}}''Culmaira (TheCrazyUnicorn) A Cuind Elf.''
 
   
''Norimo (LegomanDash) A Cuind Elf that lives in the Mar-Tuilenda.''
+
-'' Lulasse (Flerpharos), A Cuind Elf.''
   
  +
-''Skalatirn̆o (Tahis9), A Cuind Elf, lives in the fishing village Ost Tuilen.''
===<nowiki/>===
 
  +
  +
-''Culmaira (TheCrazyUnicorn) A Cuind Elf.''
  +
  +
-''Rivkah Lomelinde (Rivkah_Lomelinde) One of the few elves that supposedly returned from the west to live with her cousins, specifically joining the Cuind Clan.''
  +
  +
-''Amanyar - Along with Rivkah Lomelinde, Amanyar returned east and was welcomed especially by the Cuind.''
  +
  +
-''RedSword12''
  +
 
<nowiki/>
   
 
=== '''<u>Kinn-lai Avari</u>''' ===
 
=== '''<u>Kinn-lai Avari</u>''' ===
A very close clan to the Cuind Avari, both in proximity and friendship. These people were more rural, which was a slight contrast to the Cuind Avari. The majority of the Kinn-lai Avari and their settlements can be found in the Southern Wild Wood.
+
A very close clan to the Cuind Avari, both in proximity and friendship. These people were more rural. The majority of the Kinn-lai Avari and their settlements can be found in the Western Wild Wood.
  +
  +
The Kastea o Nosse of the Kinn-lai Avari is Tuilindir.
   
The chieftain of the Cuind Avari is Aemyll, their representative is Tirmo (HAJ2001)
+
''-Tuilindir - A Kinn-lai Elf, the retired chieftain and representative of the Kinn-lai.''
   
''-Tuilindir - A Kinn-lai Elf, the retired chieftain and representative of the Kinn-lai.''
+
-''Norimo (LegomanDash) A Kinn-lai Elf, that lives in the Mar-Tuilenda.''
   
 
=== '''<u>Penni Avari</u>''' ===
 
=== '''<u>Penni Avari</u>''' ===
The west-most Avari clan, choosing to guard and protect the borders of those within. Along with the Kindi, they were the only ones to venture and lead expeditions outside of the Wild Wood and proximity of Cuivienen. Currently, Ramavoite (Dragon_Con64) is the military leader of the fortress Balcaras, which was taken in a retaliation act against the Wainriders of Rhun.
+
The west-most Avari clan. They were the only ones to venture outside of the Wild Wood and proximity of Cuivienen. Interacting and sometimes even trading with the Elves of Dorwinion.
   
  +
''Dwagin_Con, an elf of Rhun.''
The chieftain and representative of the Penni Avari is Zakeris (Zakeris_The_Kind).
 
  +
<!--
 
The Kastea o Nosse and representative of the Penni Avari is ''N/A''.
   
''-Ramavoite (Dragon_Con64), A Penni Elf, governing over Balcaras.''
+
''-Ramavoite (Dragon_Con64), A Penni Elf, governing over Balcaras. (HAS JOINED DA)''
   
''-Mirukarne (JusBrod), A Penni Elf, often seen tending his farms.''
+
''-Mirukarne (JusBrod), A Penni Elf, often seen tending his farms.'' -->
   
 
=== '''<u>Kindi Avari</u>''' ===
 
=== '''<u>Kindi Avari</u>''' ===
  +
The north-most clan of the Avari, who mainly live around rivers.
The north-most Avari clan, closest to the Penni, often intertwining and trading with each other. One of the younger clans, splitting off from the Penni in the Second Age. Initially, their military group seized Balcaras from the Wainriders, however it was later gifted to the Penni Avari.
 
   
The chieftain and representative of the Kindi Avari is Lior (smallEPICplayer)
+
The Kastea o Nosse of the Kindi Avari is Nostale (Peern), their representative is Lior (smallEPICplayer)
 
-''Amyra (Amyra_Hawthorne), A Kindi'' ''Elf, often seen travelling in exotic and far away lands.''
 
   
 
''-Neraco (AquaticWalf), A Kindi Elf, living peacefully in his self-made farm.''
 
''-Neraco (AquaticWalf), A Kindi Elf, living peacefully in his self-made farm.''
  +
  +
-''smallEPICplayer, A Kindi Elf, who lives in and rules his capital Daure Mir'Ilose and fortress Kargul''
   
 
''-Lasselanto (Downward_Spiral), A Kindi Elf, who at one point governed over Balcaras.''
 
''-Lasselanto (Downward_Spiral), A Kindi Elf, who at one point governed over Balcaras.''
Line 49: Line 63:
 
''-Himite (Nordbrikt) A Kindi Elf, who lives in the capital of his clan - Daure-Mir-i'losse.''
 
''-Himite (Nordbrikt) A Kindi Elf, who lives in the capital of his clan - Daure-Mir-i'losse.''
   
''-Carnalen (Red_Anhilation) A Kindi Elf, who lives in the southern plains of Rhun.''
+
''-Carnalen (Red_Anhilation) A Kindi Elf, who lives in the southern plains of Rhun.''
   
''Carnil (LGs7) A Kindi Elf, who lives in the capital of his clan - Daure-Mir-i'losse.''
+
-''Carnil (LGs7) A Kindi Elf, who lives in the capital of his clan - Daure-Mir-i'losse.''
  +
  +
-''slsl1''
  +
<!--
  +
''-largeslavicman''-->
   
 
=== '''<u>Hwenti Avari</u>''' ===
 
=== '''<u>Hwenti Avari</u>''' ===
  +
These elves are the somewhat reclusive plains-dwellers of the Avari. They are quite rarely seen outside of their lands, and have very few permanent settlements.
These elves can be found all across the Wild Wood - within Mar-Tuilenda,Daure-Mir'ilosse, etc.
 
   
Currently, there are no noted Hwenti Elves.
+
-''Fletcher_Renn, A Hwenti Elf.''
  +
<!--
  +
''Supernick8, lives in the only Hwenti city of Bangcarcus. '' -->
   
 
=== '''<u>Windan Avari</u>''' ===
 
=== '''<u>Windan Avari</u>''' ===
The Windan Avari populate the southern forest of Taurelen, deeply intertwining themselves in the vast forests of the south. Once, the lost clan of the Hisildi and the Windan lived together, however, an earthquake of great magnitude separated the two, killing many of each. The Windan chose to flee east, deeper into the forest.
+
The Windan Avari populate the southern forest of Taurelen, deeply intertwining themselves in the vast forests of the south. Once, the lost clan of the Hisildi and the Windan lived together, however, an earthquake of great magnitude separated the two, killing many of each. The Windan chose to flee east, deeper into the forest and many losing their connections to their northern kin.
   
The chieftain and representative of the Windan is Ilmare (NinjaCreeper303)
+
The Kastea o Nosse and representative of the Windan Avari is Ampanotalye (markdragonrunner)
   
  +
-''Ilmare (NinjaCreeper303) The Former Windan Chieftain.''
-''Huiedhel (markdragonrunner) A Windan Elf, who lives in a cottage in the deep forests of Taurelen.''
 
   
''-Araelen (TheRealAres_) A Windan Elf, who lives in a stronghold nearby the Mountains of the Wind.''
+
-''Ampanotalye (markdragonrunner) A Windan Elf, who lives in a cottage in the deep forests of Taurelen.''
   
 
''-Ilin (ManOfMiddleEarth) A Windan Elf.''
 
''-Ilin (ManOfMiddleEarth) A Windan Elf.''
   
  +
-''XThe_BluePheonix - A Windan Elf.''
===<nowiki/>===
 
   
 
=== '''<u>Hisildi Avari</u>''' ===
 
=== '''<u>Hisildi Avari</u>''' ===
Separated from their kindred hundreds of years ago, the Hisildi Avari fled to the harsh environment of the Mountains of the Wind. Here their connection to nature and the forest was completely severed. A few dozen remaining barely survived, finding a suitable place to rebuild - they called it the Vale of Murme. Here, they found a large and scattered ruin, seemingly from an age long past. Here, they began to delve and dabble in the harsh environment of the Wind.
+
Separated from their kindred hundreds of years ago, the Hisildi Avari fled to the harsh environment of the Mountains of the Wind.
   
There are no known Hisildi Avari.
+
-''AsMmanLvS, A Hisildi Elf.''
  +
  +
====== Note, the information above is all custom and is not derived from Tolkien. ======
  +
  +
== '''History''' ==
  +
The first true ruler of the Avari was [[BDdeuce (Eol)|'''BDduece''']] (although some would argue that it was '''SpeedySC'''). He founded the faction in July 27th 2015, and recruited players like '''theaaminecrafter''' and '''Julianroma''', getting the faction to a height of seven players. He chose to leave to [[Mordor]], however, leaving '''theaaminecrafter''' as leader in around September 15th 2015. Under him, what was left from BD quickly crumbled until '''Aventuras''' took over the Avari in around February 18th 2016.
  +
  +
Although Aventuras took over, little changed in the Avari. '''Aduialion''' declared himself leader in late April 2017 due to the absence of '''Aventuras''', but he returned days later and took back the crown. '''Aventuras''' had the Avari join the Confederacy of the East, which was dominated by the [[Eastern Tribes (Far Rhun Easterlings)|Easterlings]] in order to consolidate his power on August 2nd 2017, but backtracked and left on October 25th of the same year. The Easterlings, intent on taking back their prize, declared war on the Avari, although no actual invasion took place. '''Aventuras''' was forced to flee and go into hiding, naming '''supernick8''' and '''Tuilindir''' co-rulers on the same day.
  +
  +
These two leaders soon went inactive, and '''Aduilalion''' and '''Aventuras''' launched a coup against them. They were swiftly overthrown and '''Aventuras''' was crowned on February 3rd 2018. His third reign lasted until March 19th 2018, when he abdicated in favor of '''NinjaCreeper. '''His reign was the shortest in Avarin history, with him being deposed on March 22nd by '''Morwe_Haldkan (Aduialion) '''and '''Zakeris_The_Kind''' who was crowned. '''Zakeris '''ruled until August 3rd when he stepped down for '''Morwe_Haldkan.'''
  +
  +
On August 5th 2018, a former Avari player named '''Ghastly_Bespoke''', who was now in Dale, told '''Morwe_Haldkan '''that he had to abdicate for him or face a Dalish invasion. '''Morwe''', who knew he could not face the might of Dale, at the time the strongest faction on the server, abdicated for him, but learned a week later that it had been a lie. On his command, '''Ghastly''' was swiftly overthrown and he returned to take control.
  +
  +
On December 20th 2019, a group of seven Avari players led by '''supernick123''', '''GoldenRobot''', and '''Zakeris_The_Kind '''attempted to overthrow '''Morwe. '''A brief period of skirmishing broke out but they failed to receive outside support and were forced to flee.
   
 
== Lands ==
 
== Lands ==
Line 80: Line 113:
   
 
=== <u>'''Rhun'''</u> ===
 
=== <u>'''Rhun'''</u> ===
{{Small_image|image1 = Screen Shot 2018-09-24 at 11.14.49 PM copy.png|caption1 = The Lands of the Kingdom}}The vast plains of Eastern Palisor, were initially left alone by the elves, however, after various Wainrider and Easterling expeditions, the Kindi and Penni Elves rebuked, driving out many clansmen, even taking a vital keep of the Wainriders, Balcaras. The plains to the south, are watched and guarded by many Hisildi Avari, watching the villages and towns of many tribes and kingdoms.
+
{{Small_image|image1 = 42q0x6aqx5grh5h.png|caption1 = The Lands of the Kingdom}}The vast plains of Eastern Palisor, were initially left alone by the elves, however, after various Wainrider and Easterling expeditions, the Kindi and Penni Elves rebuked, driving out many clansmen, even taking a vital keep of the Wainriders, Balcaras.
   
 
=== '''<u>The Wild Wood</u>''' ===
 
=== '''<u>The Wild Wood</u>''' ===
The heart of the clans of the Avari, a dense and lush forest, full of wildlife. In the Third Age, a few cities were constructed and populated, which include Mar-Tuilenda, Daure-Mir'ilosse, Kargul and Arta Ilma. The Eastern Forests are mainly populated with the Kinn-lai, Cuind and Hwenti, whereas the Western Forests are mainly lived in by the Penni and Kindi. Many smaller towns dot the map of the Wild Wood.
+
The heart of the Avari, a dense and lush forest, full of wildlife. In the Third Age, a few cities were constructed and populated, which include Mar-Tuilenda, Daure-Mir'ilosse, Kargul and Arta Ilma. The Eastern Forests are mainly populated with the Cuind Avari, whereas the Western Forests are the domain of the Kinn-lai. Many smaller towns dot the map of the Wild Wood.
   
 
=== '''<u>Taurelen</u>''' ===
 
=== '''<u>Taurelen</u>''' ===
An old forest that used to be connected to the Wild Wood. The forest is dense, wild and nearly impassable. They are populated by the Windan Avari, which are heavily connected to the forest. Taurelen, named "Star-Forest" because of how visible and bright the stars are when seen in the wood. Less advanced in civilisation, due to the Windan's non-progressives ways.
+
An old forest that used to be connected to the Wild Wood. The forest is dense, wild and nearly impassable. They are populated by the Windan Avari, which are heavily connected to the forest. Taurelen, named "Star-Forest" because of how visible and bright the stars are when seen in the wood. Less advanced in civilisation, due to the Windan's very distrustful ways.
   
 
=== <u>'''The Mountains of the Wind'''</u> ===
 
=== <u>'''The Mountains of the Wind'''</u> ===
Line 92: Line 125:
   
 
=== '''<u>The Last Desert</u>''' ===
 
=== '''<u>The Last Desert</u>''' ===
A barren and uninhabited desert north of the Mountains of the Wind. It is rumoured that Great Worms dig their vast tunnels in these deserts.
+
A Desert covering the north side of the might Mountains of the Wind. The Hwenti Avari are the only clan who have managed to enter its harsh conditions and thrive, having only a handful of known towns. It is rumoured that Great Worms dig their vast tunnels in these deserts.
  +
==='''<u>Harudor</u>'''===
  +
The vast subcontinent of plains south of the Mountains of the Wind and Taurelen. Due to its sheer size, it is extremely unpopulated, having only a few disconnected Hwenti cities along rivers and coastline.
   
 
== The Law ==
 
== The Law ==
Line 98: Line 133:
 
* '''1a. '''If you reveal any location of cities, bases or anything of the kind, to enemy, or neutral players without explicit permission, punishments will follow (can vary between demotion for 1 week to being kicked from the faction).
 
* '''1a. '''If you reveal any location of cities, bases or anything of the kind, to enemy, or neutral players without explicit permission, punishments will follow (can vary between demotion for 1 week to being kicked from the faction).
 
'''2.) '''The King, Lords, Barons and Captains can call for a vote to demote a certain leader from his/her position. This person has to have at least 2 other supporters of his acquisition. The King will set a date for the vote, and that day will have a time in which players can vote. Once that time is over, no more votes shall be put in, and the decision will be made depending on that vote.
 
'''2.) '''The King, Lords, Barons and Captains can call for a vote to demote a certain leader from his/her position. This person has to have at least 2 other supporters of his acquisition. The King will set a date for the vote, and that day will have a time in which players can vote. Once that time is over, no more votes shall be put in, and the decision will be made depending on that vote.
* '''2a. '''The King himself can demote any he wishes, but has to have at least 50% of the council backing him.
+
* '''2a'''. The King himself can demote any he wishes.
 
'''3.) '''Rebellious behaviour will not be accepted, and if any one shows signs of this, they will be questioned and depending on the suspicious, demoted or kicked from the faction. If there is contact from other factions and a rebellion, the members apart of the rebellion will be kicked immediately, and will be put on the Kill on Sight list.
 
'''3.) '''Rebellious behaviour will not be accepted, and if any one shows signs of this, they will be questioned and depending on the suspicious, demoted or kicked from the faction. If there is contact from other factions and a rebellion, the members apart of the rebellion will be kicked immediately, and will be put on the Kill on Sight list.
   
'''4.) '''A member must have the 'Avari', 'Hunter' or 'Elf' title if he/she is Avari, but must have unlocked the Avari title, and have been to Balcaras to be considered a full member. If a random, untrustworthy or unqualified player is added into the Avari, they will be questioned on who added them, and punishments may follow (can vary between demotion in fellowship to demotion for 5 days).
+
'''4.) '''A member must have the 'Avari', 'Hunter' or 'Elf' title if he/she is Avari, but must have unlocked the Avari title, and have been to The Wild Wood and have crafted a maxed weapon, to be considered a full member. If a random, untrustworthy or unqualified player is added into the Avari, they will be questioned on who added them, and punishments may follow (can vary between demotion in fellowship to demotion for 5 days).
 
* '''4a. '''If an enemy of the Avari are added into the fellowship, faction or discord, the person who added them will be kicked from the faction and depending on the enemy, will be put on the Kill on Sight list.
 
* '''4a. '''If an enemy of the Avari are added into the fellowship, faction or discord, the person who added them will be kicked from the faction and depending on the enemy, will be put on the Kill on Sight list.
 
* '''4b. '''If a banished member is added into the Avari fellowship, faction or discord, the person who added them will be kicked from the faction, and be banished along with the person he/she added.
 
* '''4b. '''If a banished member is added into the Avari fellowship, faction or discord, the person who added them will be kicked from the faction, and be banished along with the person he/she added.
 
'''5.) '''All players that are not allied or personal friends with the Avari, are to be killed on sight if they enter our borders. Depending on the player, the items might be returned. No mercy shall be shown to those who intrude our borders.
 
'''5.) '''All players that are not allied or personal friends with the Avari, are to be killed on sight if they enter our borders. Depending on the player, the items might be returned. No mercy shall be shown to those who intrude our borders.
  +
* '''5a. '''Players and factions that can be exceptions to this rule are the following: [None]
 
 
'''6.) '''Important Avarin builds ''must ''be built in a somewhat Avarin style of building. Personal bases or little forts are an exception, in which the player has freedom in what blocks he uses.
 
'''6.) '''Important Avarin builds ''must ''be built in a somewhat Avarin style of building. Personal bases or little forts are an exception, in which the player has freedom in what blocks he uses.
   
 
'''7.) '''Killing Avari players with cold blood is considered Kin-slaying, and is not permitted unless it is an organised duel or shits and giggles. If out of cold blood, punishments will follow (can vary between banishment and being kicked from the faction).
 
'''7.) '''Killing Avari players with cold blood is considered Kin-slaying, and is not permitted unless it is an organised duel or shits and giggles. If out of cold blood, punishments will follow (can vary between banishment and being kicked from the faction).
   
  +
'''8.) '''"MUH ISOLATION"
== Kill on sight list ==
 
  +
Basically we do not get involved in current affairs or wars, whatever. We stick to ourselves and do not leech off others for help and the such. Basically we are what the rule says - isolated.
Note: When a player is put on the KoS list here, it is not meant to be seen as insult to his/her faction. It is because he/she has done something to the faction, personally. Everyone that enters the borders of the Moriquendi Kingdom, shall be slain unless proven trustworthy. We will return items if we think that player is worthy.
 
   
 
== Joining the Avari ==
There are currently no players on our wanted list.
 
 
'''100 Dorwinion Alignment - '''This may be acquired by killing orcs at the Dorwinion Crossroads, or doing mini-quests for Dorwinion NPCS.
 
== Lore of the Avari (Tolkien) ==
 
The '''Avari''' (Quenya: "unwilling"; or "'''the Refusers'''") were a branch of Elves that refused to make the Great Journey.
 
 
When Oromë found the Elves that had awakened at Cuiviénen, he summoned them to come with him to Valinor. All the Minyar and most of the Tatyar were persuaded, along with some of the Nelyar, and followed Oromë into the west on the Great Journey.
 
 
The rest, who dwelt furthest from the waters of Cuiviénen, and wandered in the hills, had not seen Oromë at his first coming, and knew only vague scary rumors of the Valar; lies of Melkor concerning Oromë and Nahar perhaps had a role. So they remained suspicious, or simply refused to depart from their own lands, and spread gradually throughout the wide lands of Middle-earth. Their population was composed of half of the Tatyar and one third of the Nelyar (one third of the Nelyar was still MUCH more numerous than half of the Tatyar, since the Nelyar were so numerous to begin with). According to a tradition, their leaders were Morwë of the Tatyar and Nurwë of the Nelyar. They were after known by the name "the Unwilling", because they refused the summons.
 
According to the legends, Orcs may be descended by Avarin elves captured and currupted by Melkor.
 
 
Initially the Avari stayed at Cuiviénen but many of them started to wander westwards.
 
 
The Avari who finally went westwards, were mingled with the Nandor of the Vales of Anduin, Eriador and some reached Beleriand, mingling with the Laiquendi. The Avari who came from the Tatyar were unfriendly and jealous to the Noldor, their exalted kin, and accused them for arrogance.
 
The Edain who traveled to the West met the Avari first of all the Elves, and were taught from them music and language, which influenced theirs. They probably taught them many of the basic crafts of civilization, though the craft of the Eldar surpassed that of the Avari even more than that of the Avari surpassed primitive Men.
 
 
Some Avari after the end of the First Age started to mingle with the scattered Nandor beyond the Misty Mountains and they became hardly distinguishable from them, afterwards known as Silvan Elves.
 
It is told that no Avari Elves were to be found west of the Misty Mountains during the late Third Age.
 
 
Six tribes of Avari are mentioned in the Third Age, and their names are all cognates of the Primitive Quendian word Kwendî (''the Speakers''): '''Kindi''', '''Cuind''', '''Hwenti''', '''Windan''', '''Kinn-lai''', '''Penni. '''There is however a 7th tribe only briefly mentioned by Tolkien called the '''Hisildi'''.
 
 
These Avarin words actually did ''not'' mean exactly the same as their Quenya cognate ''Quendi'', i.e. "Elves in general". They were the names that the Avari gave to themselves. Notes Tolkien; "They had evidently continued to call themselves *''kwendî'', 'the People', regarding those who went away [that is, the Eldar] as deserters."
 
   
 
'''Reach the Balcaras build - '''This does not take much time - all it requires is that you make it to the Rhun biome and fast travel to Balcaras, and follow the shared waypoint to the build.
The Avari were called ''Abari'' in Telerin; they were also called ''Moripendi'' (an equivalent of Quenya ''Moriquendi'' which referred to the Sindar as well).
 
In Sindarin they were called ''Evair'', ''Morben'' or ''Mornedhel''.
 
   
  +
'''Create Two Fully Modified Weapons - '''Prior to becoming a full member of the Avari, recruits are required to have created two modified weapons for themselves, with the modifiers being legendary, long and swift. This may be waived in favour of helping build a faction structure.
"The Avari were those Elves who remained content with Middle-earth and refused the summons of the Powers; but they and their many secret tongues do not concern this book," Tolkien wrote in an early version of the Appendix on languages that he was preparing for LotR. Does this mean that some Avari deliberately developed or even constructed new languages for the purpose of secrecy? But some Avarin tongues were evidently similar to the Eldarin ones: Felagund quickly interpreted the language of the people of Bëor, and one reason why he was able to do this was that "these Men had long had dealings with the Dark Elves east of the mountains, and from them had learned much of their speech; and since all the languages of the Quendi were of one origin, the language of Bëor and his folk resembled the Elven-tongue in many words and devices"
 
   
== Joining the Avari. ==
+
== Ranks ==
'''100 Dorwinion Alignment - '''This may be acquired by killing orcs at the Dorwinion Crossroads, or doing mini-quests for Dorwinion NPCS.
 
   
  +
'''King of the Avari, Lord of the Seven Stars - '''The official leader of the faction, representing the kingdom internationally. To start a faction build, to pass a law, to promote someone, to open diplomacy with a foreign faction and to recruit a new player, the King must be informed and has the final say on these matters. The King has a responsibility to see to all the faction and it’s member’s needs, to keep the faction active, to keep the faction safe and to keep the faction constructing on projects. The current King of the Avari is Morwe_Haldkan.
'''Reach the Balcaras build - '''This does not take much time - all it requires is that you make it to the Rhun biome and fast travel to Balcaras, and follow the shared waypoint to the build.
 
   
  +
'''Káno (Chieftains) - '''These people are in charge of a collection of clans based off geography. These people also have their own individual clan, but represent the other clans within their group (e.g Rhunaerim, consists of Penni and Kindi, smallEPICplayer is their Chieftain, he is Kindi, but he also represents the Penni).
'''Be helpful, resourceful, and loyal - '''For the first three days upon getting these achievements above, you must be helping with the Balcaras build, or at least getting resources. Not required all the time, but when needed, you are ready for assistance.
 
   
  +
'''Kastea o Nosse (Heads of Clans) - '''These people represents their individual clans, and serve under the chieftains. Members would only be promoted if they have benefited the clan in many ways.
(Note, these are for full members, recruits only need to put their loyalty down and reach the Wilderland Biome, but other requirements could be added or changed depending on each situation).
 
 
== Ranks ==
 
'''King of the Avarin Elves - '''The reigning monarch of the Avari, has almost absolute power, who has a council to consult with, and a faction to run. Ideally, the King needs to be a high ranking Avari, but have little reputation on the server, so the identity of the Avari can stay neutral to all. Morwe_Haldkan''' '''currently full fills this role.
 
   
  +
'''Kuna Artaure (Regional Chief) - '''These people rule over individual builds instead of a head of clan or chieftain. Members would only be promoted if they committed a lot to said build.
'''Chieftain - '''A chieftain is a figure that represents their clan in the King's Council.
 
   
'''Warrior, Citizen, Artisan, Architect - '''The everyday people of the Moriquendi.
+
'''Warrior, Citizen, Artisan, Architect - '''The everyday people of the Avari.
   
 
== Diplomacy ==
 
== Diplomacy ==
Line 168: Line 179:
   
 
== Gallery ==
 
== Gallery ==
{{Small_image|image1 = Green elves by turnermohan-d7iakuy.jpg|caption1 = A hunting group of Windan Avari.}}{{Small_image|image1 = Elves - William O'Connor.jpg|caption1 = A pair of Kinn-lai Avari warriors}}[[Category:Faction]]
+
{{Small_image|image1 = 2019-07-07 13.35.31.png|caption1 = One of the last lakes of Cuivienen.}}
  +
{{Small_image|image1 = Green elves by turnermohan-d7iakuy.jpg|caption1 = A hunting group of Windan Avari.}}
[[Category:Good]]
 
  +
{{Small_image|image1 = Elves - William O'Connor.jpg|caption1 = A pair of Kinn-lai Avari warriors}}
 
[[Category:Faction]]
 
[[Category:Elves]]
 
[[Category:Elves]]
 
[[Category:Factions]]
 
[[Category:Factions]]
 
[[Category:Rhún]]
 
[[Category:Rhún]]
  +
[[Category:Neutral]]

Revision as of 23:16, 26 April 2020

Live only in our forests, and if we find someone that is not an elf-friend there - slay them with no mercy.

–-Zakeris.

The Avari Elves are an old order of people. The Avari live in the eastern reaches of Middle Earth, and are ruled by Morwe_Haldkan.

Clans of the Avari

Cuind Avari

The Cuind Avari a clan of the Eastern Wild Wood. They are considered the most advanced in civilization.

The Kastea o Nosse and representative of the Cuind Avari is Tirmo (HAJ2001)

-HAJ2001, A Cuind Elf.

- Lulasse (Flerpharos), A Cuind Elf.

-Skalatirn̆o (Tahis9), A Cuind Elf, lives in the fishing village Ost Tuilen.

-Culmaira (TheCrazyUnicorn) A Cuind Elf.

-Rivkah Lomelinde (Rivkah_Lomelinde) One of the few elves that supposedly returned from the west to live with her cousins, specifically joining the Cuind Clan.

-Amanyar - Along with Rivkah Lomelinde, Amanyar returned east and was welcomed especially by the Cuind.

-RedSword12

Kinn-lai Avari

A very close clan to the Cuind Avari, both in proximity and friendship. These people were more rural. The majority of the Kinn-lai Avari and their settlements can be found in the Western Wild Wood.

The Kastea o Nosse of the Kinn-lai Avari is Tuilindir.

-Tuilindir - A Kinn-lai Elf, the retired chieftain and representative of the Kinn-lai.

-Norimo (LegomanDash) A Kinn-lai Elf, that lives in the Mar-Tuilenda.

Penni Avari

The west-most Avari clan. They were the only ones to venture outside of the Wild Wood and proximity of Cuivienen. Interacting and sometimes even trading with the Elves of Dorwinion.

Dwagin_Con, an elf of Rhun.

Kindi Avari

The north-most clan of the Avari, who mainly live around rivers.

The Kastea o Nosse of the Kindi Avari is Nostale (Peern), their representative is Lior (smallEPICplayer)

-Neraco (AquaticWalf), A Kindi Elf, living peacefully in his self-made farm.

-smallEPICplayer, A Kindi Elf, who lives in and rules his capital Daure Mir'Ilose and fortress Kargul

-Lasselanto (Downward_Spiral), A Kindi Elf, who at one point governed over Balcaras.

-Nostale (Peern), A Kindi Elf, who initially won the fortress of Balcaras, and ruled over it for a time.

-Arano (Aranyember98) A Kindi Elf, who constructed his cottage near the ruin of Ellerina.

-Himite (Nordbrikt) A Kindi Elf, who lives in the capital of his clan - Daure-Mir-i'losse.

-Carnalen (Red_Anhilation) A Kindi Elf, who lives in the southern plains of Rhun.

-Carnil (LGs7) A Kindi Elf, who lives in the capital of his clan - Daure-Mir-i'losse.

-slsl1

Hwenti Avari

These elves are the somewhat reclusive plains-dwellers of the Avari. They are quite rarely seen outside of their lands, and have very few permanent settlements.

-Fletcher_Renn, A Hwenti Elf.

Windan Avari

The Windan Avari populate the southern forest of Taurelen, deeply intertwining themselves in the vast forests of the south. Once, the lost clan of the Hisildi and the Windan lived together, however, an earthquake of great magnitude separated the two, killing many of each. The Windan chose to flee east, deeper into the forest and many losing their connections to their northern kin.

The Kastea o Nosse and representative of the Windan Avari is Ampanotalye (markdragonrunner)

-Ilmare (NinjaCreeper303) The Former Windan Chieftain.

-Ampanotalye (markdragonrunner) A Windan Elf, who lives in a cottage in the deep forests of Taurelen.

-Ilin (ManOfMiddleEarth) A Windan Elf.

-XThe_BluePheonix - A Windan Elf.

Hisildi Avari

Separated from their kindred hundreds of years ago, the Hisildi Avari fled to the harsh environment of the Mountains of the Wind.

-AsMmanLvS, A Hisildi Elf.

Note, the information above is all custom and is not derived from Tolkien.

History

The first true ruler of the Avari was BDduece (although some would argue that it was SpeedySC). He founded the faction in July 27th 2015, and recruited players like theaaminecrafter and Julianroma, getting the faction to a height of seven players. He chose to leave to Mordor, however, leaving theaaminecrafter as leader in around September 15th 2015. Under him, what was left from BD quickly crumbled until Aventuras took over the Avari in around February 18th 2016.

Although Aventuras took over, little changed in the Avari. Aduialion declared himself leader in late April 2017 due to the absence of Aventuras, but he returned days later and took back the crown. Aventuras had the Avari join the Confederacy of the East, which was dominated by the Easterlings in order to consolidate his power on August 2nd 2017, but backtracked and left on October 25th of the same year. The Easterlings, intent on taking back their prize, declared war on the Avari, although no actual invasion took place. Aventuras was forced to flee and go into hiding, naming supernick8 and Tuilindir co-rulers on the same day.

These two leaders soon went inactive, and Aduilalion and Aventuras launched a coup against them. They were swiftly overthrown and Aventuras was crowned on February 3rd 2018. His third reign lasted until March 19th 2018, when he abdicated in favor of NinjaCreeper. His reign was the shortest in Avarin history, with him being deposed on March 22nd by Morwe_Haldkan (Aduialion) and Zakeris_The_Kind who was crowned. Zakeris ruled until August 3rd when he stepped down for Morwe_Haldkan.

On August 5th 2018, a former Avari player named Ghastly_Bespoke, who was now in Dale, told Morwe_Haldkan that he had to abdicate for him or face a Dalish invasion. Morwe, who knew he could not face the might of Dale, at the time the strongest faction on the server, abdicated for him, but learned a week later that it had been a lie. On his command, Ghastly was swiftly overthrown and he returned to take control.

On December 20th 2019, a group of seven Avari players led by supernick123, GoldenRobot, and Zakeris_The_Kind attempted to overthrow Morwe. A brief period of skirmishing broke out but they failed to receive outside support and were forced to flee.

Lands

2018-04-14 13.43

Rhun

The vast plains of Eastern Palisor, were initially left alone by the elves, however, after various Wainrider and Easterling expeditions, the Kindi and Penni Elves rebuked, driving out many clansmen, even taking a vital keep of the Wainriders, Balcaras.

The Wild Wood

The heart of the Avari, a dense and lush forest, full of wildlife. In the Third Age, a few cities were constructed and populated, which include Mar-Tuilenda, Daure-Mir'ilosse, Kargul and Arta Ilma. The Eastern Forests are mainly populated with the Cuind Avari, whereas the Western Forests are the domain of the Kinn-lai. Many smaller towns dot the map of the Wild Wood.

Taurelen

An old forest that used to be connected to the Wild Wood. The forest is dense, wild and nearly impassable. They are populated by the Windan Avari, which are heavily connected to the forest. Taurelen, named "Star-Forest" because of how visible and bright the stars are when seen in the wood. Less advanced in civilisation, due to the Windan's very distrustful ways.

The Mountains of the Wind

One of the oldest mountain range in Middle Earth, sparsely populated by the secretive Hisildi Avari. It is said that a ruined Iluin can be found somewhere in a hidden vale.

The Last Desert

A Desert covering the north side of the might Mountains of the Wind. The Hwenti Avari are the only clan who have managed to enter its harsh conditions and thrive, having only a handful of known towns. It is rumoured that Great Worms dig their vast tunnels in these deserts.

Harudor

The vast subcontinent of plains south of the Mountains of the Wind and Taurelen. Due to its sheer size, it is extremely unpopulated, having only a few disconnected Hwenti cities along rivers and coastline.

The Law

1.) For at any time, you reveal any locations of players to enemy, or neutral players without explicit permission, punishments will follow (can vary between demotion for 1 week, to being kicked from the faction).

  • 1a. If you reveal any location of cities, bases or anything of the kind, to enemy, or neutral players without explicit permission, punishments will follow (can vary between demotion for 1 week to being kicked from the faction).

2.) The King, Lords, Barons and Captains can call for a vote to demote a certain leader from his/her position. This person has to have at least 2 other supporters of his acquisition. The King will set a date for the vote, and that day will have a time in which players can vote. Once that time is over, no more votes shall be put in, and the decision will be made depending on that vote.

  • 2a. The King himself can demote any he wishes.

3.) Rebellious behaviour will not be accepted, and if any one shows signs of this, they will be questioned and depending on the suspicious, demoted or kicked from the faction. If there is contact from other factions and a rebellion, the members apart of the rebellion will be kicked immediately, and will be put on the Kill on Sight list.

4.) A member must have the 'Avari', 'Hunter' or 'Elf' title if he/she is Avari, but must have unlocked the Avari title, and have been to The Wild Wood and have crafted a maxed weapon, to be considered a full member. If a random, untrustworthy or unqualified player is added into the Avari, they will be questioned on who added them, and punishments may follow (can vary between demotion in fellowship to demotion for 5 days).

  • 4a. If an enemy of the Avari are added into the fellowship, faction or discord, the person who added them will be kicked from the faction and depending on the enemy, will be put on the Kill on Sight list.
  • 4b. If a banished member is added into the Avari fellowship, faction or discord, the person who added them will be kicked from the faction, and be banished along with the person he/she added.

5.) All players that are not allied or personal friends with the Avari, are to be killed on sight if they enter our borders. Depending on the player, the items might be returned. No mercy shall be shown to those who intrude our borders.

6.) Important Avarin builds must be built in a somewhat Avarin style of building. Personal bases or little forts are an exception, in which the player has freedom in what blocks he uses.

7.) Killing Avari players with cold blood is considered Kin-slaying, and is not permitted unless it is an organised duel or shits and giggles. If out of cold blood, punishments will follow (can vary between banishment and being kicked from the faction).

8.) "MUH ISOLATION" Basically we do not get involved in current affairs or wars, whatever. We stick to ourselves and do not leech off others for help and the such. Basically we are what the rule says - isolated.

Joining the Avari

100 Dorwinion Alignment - This may be acquired by killing orcs at the Dorwinion Crossroads, or doing mini-quests for Dorwinion NPCS.

Reach the Balcaras build - This does not take much time - all it requires is that you make it to the Rhun biome and fast travel to Balcaras, and follow the shared waypoint to the build.

Create Two Fully Modified Weapons - Prior to becoming a full member of the Avari, recruits are required to have created two modified weapons for themselves, with the modifiers being legendary, long and swift. This may be waived in favour of helping build a faction structure.

Ranks

King of the Avari, Lord of the Seven Stars - The official leader of the faction, representing the kingdom internationally. To start a faction build, to pass a law, to promote someone, to open diplomacy with a foreign faction and to recruit a new player, the King must be informed and has the final say on these matters. The King has a responsibility to see to all the faction and it’s member’s needs, to keep the faction active, to keep the faction safe and to keep the faction constructing on projects. The current King of the Avari is Morwe_Haldkan.

Káno (Chieftains) - These people are in charge of a collection of clans based off geography. These people also have their own individual clan, but represent the other clans within their group (e.g Rhunaerim, consists of Penni and Kindi, smallEPICplayer is their Chieftain, he is Kindi, but he also represents the Penni).

Kastea o Nosse (Heads of Clans) - These people represents their individual clans, and serve under the chieftains. Members would only be promoted if they have benefited the clan in many ways.

Kuna Artaure (Regional Chief) - These people rule over individual builds instead of a head of clan or chieftain. Members would only be promoted if they committed a lot to said build.

Warrior, Citizen, Artisan, Architect - The everyday people of the Avari.

Diplomacy

Allies

None.

Treaties

None.

Enemies

None.

Gallery