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{{Infobox_Faction|title = Avari Elves of The Moriquendi Kingdom|imagecaption = |government =Monarchy |ruler(s) = Zakeris_The_Kind|emblem = Niellúnë|flag = The Banner of the Avari (Wood Elven banner for now)|land = Balcaras, Old Elven Way, Wild Woods, Taurelen, Mountains of the Wind, the Last Desert, and Harûdor|capital = Arta Ilma|Allies = The Forochel Dwarves and the Ireldar|players = 11|npc = Elves|Image = }}{{Quote|Live only in our forests, and if we find someone that is not an elf-friend there - slay them with no mercy.|-His Majesty Zakeris.}}
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{{Infobox_Faction|title = The Avari Elves of Rhun|imagecaption = |government =Monarchy |ruler(s) = Morwe_Haldkan|emblem = |flag = The Banner of the Avari (Wood Elven banner for now)|land = Balcaras,Wild Woods, Taurelen, Mountains of the Wind, the Last Desert, and Harûdor|capital = Mar Tuilenda|Allies =None. |players =43 (in discord) |npc = Elves|Image =https://vignette.wikia.nocookie.net/lotr/images/5/54/Ted_Nasmith_-_At_Lake_Cuivi%C3%A9nen.jpg/revision/latest?cb=20140520033832 }}
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{{Quote|Live only in our forests, and if we find someone that is not an elf-friend there - slay them with no mercy.|-Zakeris.}}
The Avari Elves of the Moriquendi Kingdom are an old order of people. Only recently was the Moriquendi Kingdom rekindled, by His Majesty Zakeris. Recent conflicts however, have driven the Avari away, being more conservative than ever.
 
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The Avari Elves of the Moriquendi Kingdom are an old order of people. The Avari live in the eastern reaches of Middle Earth, and are ruled by Morwe_Haldkan.
   
== Elves of the Avari ==
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== Clans of the Avari ==
   
=== '''The King of the Avari and the Council''' ===
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=== '''<u>Cuind Avari</u>''' ===
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The Cuind Avari a clan of the Eastern Wild Wood. They are the closest to the Orocarni, and have been in contact with local Red Dwarven merchants, architects, and smiths. Due to this, they are considered the most advanced in metal-work and architecture.
'''Zakeris_The_Kind- (active) '''The 8th King of the Avari Elves. Originally found by Aduialion in the Western Wild Wood, Zakeris was rebuilding the ancient city of Arta Ilma, which where he hailed from. Aduialion welcomed Zakeris back into the Kingdom, and gave him the largest amount of land out of all the Avari, to build with. Zakeris did not hesitate to take the opportunity to make a splendid and wondrous city. After the many successions, Zakeris had made his way to the top, and his hard work, more or less paying off. Today, the Avari are more stable than ever, and are incre  {{Small_image|image1 = |caption1 = }}asing in activity weekly. With new laws and government, the Avari are seemingly growing. However, recent events and conflicts have led Zakeris to make grim decisions, and truly fulfill his position.  
 
   
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The chieftain and representative of the Cuind Avari is Tirmo (HAJ2001)
'''Morwe_Haldkan- (active) '''Lord of the Taurehrvarim Avari, the Northern Forest Elves. Morwe was first known as Morwe (mika147) who was an Avar who explored in the First Age. He went as far to the forests of the Laiquendi. Morwe's house was taken beneath the waves of the Sinking of Beleriand. He washed up on the shores, and the nearby Elves named him Aduialion. After he found his heritage and his true identity, he returned to the Wild Wood and ruled, bringing about a "Golden Age" of the Avari. However, he did fail at many things, which led to him abdicating to Aventuras. Today, he is Zakeris's Lord, content with his position. 
 
   
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''- Lulasse (Flerpharos), A Cuind Elf.''
'''supernick8 - (active) '''Originally Clan chieftain of the Hwenti Avari. He is now''' '''Lord of the Harutaurim Avari: South-eastern Forest Elves. A very old member of the order, one of Aventuras's first. Nick was involved in a lot of server history, and has always been at Aventuras's right side. A mysterious elf, one that is very secretive, he has been in the Avari longer than anyone can remember. Not many know what he has been through or what he has done.  
 
   
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{{Small_image}}
=== '''Citizens of the Avari''' ===
 
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''-Skalatirn̆o (Tahis9), A Cuind Elf, lives in the fishing village Ost Tuilen.''
   
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-''Culmaira (TheCrazyUnicorn) A Cuind Elf.''
==== <u>''Harutaurim - Hwenti, Hisildi and Windan Clans''</u> ====
 
'''NinjaCreeper303''' - '''(inactive) '''Born in Y.T. 2003 in an unknown Hisildi city. An old friend of Aventuras, and an old member of the Avari. At one point, the second Chieftian of the Hisildi, and another as King.  
 
   
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-''Norimo (LegomanDash) A Cuind Elf that lives in the Mar-Tuilenda.''
'''LordReeveter - (active) '''Born in T.A 21, a young elf from Balcaras, born 50 years after the hostile takeover.  
 
   
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''-Malcarie (GoldenRobot) A Cuind Elf that studies the far southern land of Harudor, and an architect for Mar-Tuilenda.''<nowiki/>
'''ManOfMiddleEarth - (active) '''Born in S.A 453, as a Harutaurim elf, in the realm of the Hwenti.
 
   
==== ''<u>Taurehrvarim - Kindi, Cuind, Penni and Kinn-lai Clans</u>'' ====
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=== '''<u>Kinn-lai Avari</u>''' ===
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A very close clan to the Cuind Avari, both in proximity and friendship. These people were more rural, which is a contrast to the relatively urbanized Cuind Avari. The Kinn-lai are also the military leaders of the Avari when it comes to defense, having many strongholds and secret paths throughout the Wild Wood. The majority of the Kinn-lai Avari and their settlements can be found in the Western Wild Wood.
'''GreenLeafGaming - (inactive) '''This elf's birth is unknown, but it is known he is an old and respected warrior of the Cuind Avari. It is known that he was born in Ost-Taurcuin.
 
   
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The chieftain of the Kinn-lai Avari is Aemyll, their representative is Tirmo (HAJ2001)
'''HAJ2001 - (active) '''Born in F.A. 1002, in a Penni village near Arta Ilma. Zakeris first found him and invited him to the new Arta Ilma, and from there, has been a faithful Avar.
 
   
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''-Tuilindir - A Kinn-lai Elf, the retired chieftain and representative of the Kinn-lai.''
'''foxcatman - (inactive) '''Born in S.A 1123, as a Kindi Avar in the city of Karapolous.
 
   
 
=== '''<u>Penni Avari</u>''' ===
'''XCurufinweX - (inactive) '''Born in S.A 224, in a Khandish town Nurwe conquered.
 
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The west-most Avari clan, choosing to guard and protect the borders of those within. They were the only ones to venture and lead expeditions outside of the Wild Wood and proximity of Cuivienen. Interacting and sometimes even trading with the Elves of Dorwinion. Currently, Ramavoite (Dragon_Con64) is the military leader of the fortress Balcaras, which was taken in a retaliation act against the Wainriders of Rhun.
   
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The chieftain and representative of the Penni Avari is Zakeris (Zakeris_The_Kind).
'''_thinking_ - (inactive) '''Born in S.A 344, at New Balcaras. Said to be an important of a secret and forgotten order..
 
   
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''-Ramavoite (Dragon_Con64), A Penni Elf, governing over Balcaras.''
'''Entity_Error - (active) '''Born in S.A 43, as a Cuind Avari in a town Carantaurost.
 
   
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''-Mirukarne (JusBrod), A Penni Elf, often seen tending his farms.''
'''RedSword12 - (active) '''Born in F.A 21, an elf from Lindon, that had conflict with certain leaders and chiefs. Explored the eastern reaches of Middle Earth, and found that the Avari Elves are still a people, and is welcomed into the forests of Moriquendi.
 
   
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=== '''<u>Kindi Avari</u>''' ===
'''Downward_Spiral - (active) '''Born in T.A 10, a Cuind Elf from Carantaurnost
 
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While the Penni deal with foreign trade, the Kindi focus on internal travel and trasportation, controlling the plains and water west of the wild wood. They have many towns and trading posts along the rivers, managing transport across our vast lands. One of the younger clans, splitting off from the Penni in the Second Age. Initially, their military group seized Balcaras from the Wainriders, however it was later gifted to the Penni Avari.
   
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The chieftain and representative of the Kindi Avari is Lior (smallEPICplayer)
'''Y_Tho - (active) '''Born in F.A 554, an old Hwenti Elf from a city on the slopes of the Red Mountains, long since eroded and destroyed.
 
   
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''-Neraco (AquaticWalf), A Kindi Elf, living peacefully in his self-made farm.''
''' vapour18 - (active) '''Born in T.A 554, a very young and lively elf of the Taurehravrim Avari, born in Mar-Tuilenda.
 
   
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''-Lasselanto (Downward_Spiral), A Kindi Elf, who at one point governed over Balcaras.''
== Former Kings ==
 
'''Eol_ - ''' First official King of the Avari, although some would argue SpeedySC was, Eol_ was said to truly unite the Avari under one banner for a considerable time, before the faction broke away. It's members rarely seen, if seen at all...
 
   
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''-Nostale (Peern), A Kindi Elf, who initially won the fortress of Balcaras, and ruled over it for a time.''
'''theaaminecrafter - '''Said to be one of the greatest Kings of the Avari. After the disappearance of many Avari, this King revived them for quite some time, including raising Aventuras and supernick8, who become crucial later in the Avari.
 
   
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''-Arano (Aranyember98) A Kindi Elf, who constructed his cottage near the ruin of Ellerina.''
'''Aventuras - '''Another King that brought the Avari out of hiding, he was a good king, constructing Caras Moriquendi, and setting many laws, guidelines and structure that the Avari still follow today.
 
   
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''-Himite (Nordbrikt) A Kindi Elf, who lives in the capital of his clan - Daure-Mir-i'losse.''
'''Aduialion - '''Once again, brought the Avari out of hiding and inactivity. But, he got a lot of support and active players, at one point had ten active Avari. He also set out the Clan Chieftain system, the recruit guidelines, a lot of the building designs and rules. That is not to say, he did not stuff up, such as get kicked from the Mallorn Council, and almost be beaten by a rebel city state.
 
   
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''-Carnalen (Red_Anhilation) A Kindi Elf, who lives in the southern plains of Rhun.''
'''supernick8 and Tuilindir''' - After Aventuras was King for a second time, he abdicated, due to the Khaganate, and went into hiding. He announced Tuilindir and Supernick8 as Kings. They, didn't do too much, other than almost sell Balcaras to Mordor. They didn't do anything bad, but the activity rates started to drop... Aventuras stepped in again and became King for a third time.
 
   
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-''Carnil (LGs7) A Kindi Elf, who lives in the capital of his clan - Daure-Mir-i'losse.''
'''NinjaCreeper303 - '''After Aventuras abdicated for a third time, NinjaCreeper was crowned King. He, like Tuilindir and Nick, hasn't done too much. Although, he has helped orchestrate the rise of the Avari, with the Kindi Clan becoming populous and active, once again.
 
   
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=== '''<u>Hwenti Avari</u>''' ===
'''Zakeris_The_Kind'''
 
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These elves are the somewhat reclusive plains-dwellers of the Avari, controlling all of the lands of Harudor, as well as the Last Desert and some of the plains around it. They are quite rarely seen outside of their lands, and have very few permanent settlements.
   
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''There are currently no Hwenti Avari''
The first few days as King, Zakeris was very pressured. He had a conflict with Arnor and Gondor, a fallen Kingdom, a poor people, and a limited supply of everything. He managed to pull the Avari out of this squabble, deal with Arnor and Gondor, organise trade deals, alliances, recruit, cities, and reworked the previous government, to a much simple and better system.
 
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=== '''<u>Windan Avari</u>''' ===
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The Windan Avari populate the southern forest of Taurelen, deeply intertwining themselves in the vast forests of the south. Once, the lost clan of the Hisildi and the Windan lived together, however, an earthquake of great magnitude separated the two, killing many of each. The Windan chose to flee east, deeper into the forest. The Windan are seperated into two distinct groups, the Light and Dark, distinguished by their particular choice in trees as well as their mannerisms. The Light Windan choose to live more in tune with the wildlife, having many trails along the forest floor. The Dark Windan are much more concerned with the trees of Taurelen, living exclusively arboreally.
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The chieftain and representative of the Windan is Ilmare (NinjaCreeper303)
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-''Ampanotalye (markdragonrunner) A Windan Elf, who lives in a cottage in the deep forests of Taurelen.''
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''-Araelen (TheRealAres_) A Windan Elf, who lives in a stronghold nearby the Mountains of the Wind.''
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''-Ilin (ManOfMiddleEarth) A Windan Elf.''
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=== '''<u>Hisildi Avari</u>''' ===
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Separated from their kindred hundreds of years ago, the Hisildi Avari fled to the harsh environment of the Mountains of the Wind. Here their connection to nature and the forest was completely severed. A few dozen remaining barely survived, finding a suitable place to rebuild - they called it the Vale of Murme. Here, they found a large and scattered ruin, seemingly from an age long past. Here, they began to delve and dabble in the harsh environment of the Wind, long forgotten by their kin except for legends.
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There are no known Hisildi Avari.
   
 
== Lands ==
 
== Lands ==
 
[[File:2018-04-14 13.43.56.png|thumb|1x1px]]
 
[[File:2018-04-14 13.43.56.png|thumb|1x1px]]
   
=== '''The Moriquendi Kingdom''' ===
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=== <u>'''Rhun'''</u> ===
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{{Small_image|image1 = Screen Shot 2018-09-24 at 11.14.49 PM copy.png|caption1 = The Lands of the Kingdom}}The vast plains of Eastern Palisor, were initially left alone by the elves, however, after various Wainrider and Easterling expeditions, the Kindi and Penni Elves rebuked, driving out many clansmen, even taking a vital keep of the Wainriders, Balcaras.
<gallery type="slideshow" widths="322">
 
Screen Shot 2017-12-18 at 3.40.03 PM.png
 
 
</gallery>The Moriquendi Kingdom consists of multiple states and provinces. These provinces each have a Baron/Captain, and will have a build.
 
* '''The Province of Balcaras - '''Currently owned and being built by Morwe_Haldkan, who will most likely appoint GreenLeafGaming to lead Balcaras as it's Baron.
 
* '''The Province of Elerrina - '''Fletcher_Renn continued the build after Aduialion deserted it after the near war with Gundabad, however Fletcher_Renn left the Avari to live in the deep and large halls of Forochel, and his brother, Deathlocke continues his legacy at Elerrina.
 
* '''The Land of the Penni - '''Where the current capital of the Avari Elves is located, which is named Arta Ilma II, after the first Arta Ilma in which Zakeris was born. Zakeris and JusBrod rule this area.
 
* '''The Southern Forests of the Hisildi - '''Semi-governed by NinjaCreeper303. If the Mountains of the Wind, the Last Desert, or Taurelen need guarding or governing, NinjaCreeper303 is the person to look to. He is also in charge of looking after the South-Eastern coastal regions.
 
* '''Bangcaras - '''A city state led by supernick8. Located on the slopes of the great Orocarni Mountains.
 
* '''Eastern Palisor and Southern Uttermost East - '''While in these regions between the more renowned geographical regions, one can occasionally find a settlement of elves or the native men. For the vast lands North of Taurelen, the last desert, and the mountains of wind, as well as lands west of the wild woods, have remained quiet and untouched by advanced civilizations for years. However, as the Avari begin to build up the infrastructure of their kingdom, they plan to fill the space between.
 
* '''Harudor - '''South of the mountains of wind lies the region of Harudor. Though it is under claim of the Avari, these lands are vast, and some of it even unchartered. In time, when more is learnt about this mysterious place, the Avari will begin to seek their interests in these lands.
 
* '''Tol Rhûnear - '''This mysterious shrouded island is the Western-most territory of the Avari within Rhûn. Because they lie within the sea and hidden from view most of the time, the elves there live in relative peace. However, depending on situations, this allows them to be easily blocked from the home land.
 
   
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=== '''<u>The Wild Wood</u>''' ===
== Cities ==
 
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The heart of the Avari, a dense and lush forest, full of wildlife. In the Third Age, a few cities were constructed and populated, which include Mar-Tuilenda, Daure-Mir'ilosse, Kargul and Arta Ilma. The Eastern Forests are mainly populated with the Cuind Avari, whereas the Western Forests are the domain of the Kinn-lai. Many smaller towns dot the map of the Wild Wood.
{{City|title1 = Mar-Tuilenda|image1 = 2017-12-16 22.41.40.png|caption1 = Built by Aduialion and MINISLINKY}}'''Arta Ilma -''' Being built by Zakeris_The_Kind as the capital of the Penni Avari
 
   
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=== '''<u>Taurelen</u>''' ===
'''Mar-Tuilenda -''' The capital of the Avarin Elves.
 
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An old forest that used to be connected to the Wild Wood. The forest is dense, wild and nearly impassable. They are populated by the Windan Avari, which are heavily connected to the forest. Taurelen, named "Star-Forest" because of how visible and bright the stars are when seen in the wood. Less advanced in civilisation, due to the Windan's very distrustful ways.
   
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=== <u>'''The Mountains of the Wind'''</u> ===
'''Bangcaras -''' Being built by supernick8, as the capital of the Hwenti.
 
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One of the oldest mountain range in Middle Earth, sparsely populated by the secretive Hisildi Avari. It is said that a ruined Iluin can be found somewhere in a hidden vale.
   
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=== '''<u>The Last Desert</u>''' ===
'''Balcaras - '''A waypoint build, that was an Easterling city, but taken by the Avari, being built by Morwe_Haldkan.
 
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A Desert covering the north side of the might Mountains of the Wind. The Hwenti Avari are the only clan who have managed to enter its harsh conditions and thrive, having only a handful of known towns. It is rumoured that Great Worms dig their vast tunnels in these deserts.
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==='''<u>Harudor</u>'''===
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The vast subcontinent of plains south of the Mountains of the Wind and Taurelen. Due to its sheer size, it is extremely unpopulated, having only a few disconnected Hwenti cities along rivers and coastline.
   
 
== The Law ==
 
== The Law ==
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'''2.) '''The King, Lords, Barons and Captains can call for a vote to demote a certain leader from his/her position. This person has to have at least 2 other supporters of his acquisition. The King will set a date for the vote, and that day will have a time in which players can vote. Once that time is over, no more votes shall be put in, and the decision will be made depending on that vote.
 
'''2.) '''The King, Lords, Barons and Captains can call for a vote to demote a certain leader from his/her position. This person has to have at least 2 other supporters of his acquisition. The King will set a date for the vote, and that day will have a time in which players can vote. Once that time is over, no more votes shall be put in, and the decision will be made depending on that vote.
 
* '''2a. '''The King himself can demote any he wishes, but has to have at least 50% of the council backing him.
 
* '''2a. '''The King himself can demote any he wishes, but has to have at least 50% of the council backing him.
'''3.) '''Rebellious behaviour will not be accepted, and if any one shows signs of this, they will be questioned and depending on the suspicious, demoted or kicked from the faction. If there is contact from other factions and a rebellion, the members apart of the rebellion will be kicked immediately, and will be put on the Kill on Sight list.
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'''3.) '''Rebellious behaviour will not be accepted, and if any one shows signs of this, they will be questioned and depending on the suspicious, demoted or kicked from the faction. If there is contact from other factions and a rebellion, the members apart of the rebellion will be kicked immediately, and will be put on the Kill on Sight list.
   
 
'''4.) '''A member must have the 'Avari', 'Hunter' or 'Elf' title if he/she is Avari, but must have unlocked the Avari title, and have been to Balcaras to be considered a full member. If a random, untrustworthy or unqualified player is added into the Avari, they will be questioned on who added them, and punishments may follow (can vary between demotion in fellowship to demotion for 5 days).
 
'''4.) '''A member must have the 'Avari', 'Hunter' or 'Elf' title if he/she is Avari, but must have unlocked the Avari title, and have been to Balcaras to be considered a full member. If a random, untrustworthy or unqualified player is added into the Avari, they will be questioned on who added them, and punishments may follow (can vary between demotion in fellowship to demotion for 5 days).
 
* '''4a. '''If an enemy of the Avari are added into the fellowship, faction or discord, the person who added them will be kicked from the faction and depending on the enemy, will be put on the Kill on Sight list.
 
* '''4a. '''If an enemy of the Avari are added into the fellowship, faction or discord, the person who added them will be kicked from the faction and depending on the enemy, will be put on the Kill on Sight list.
 
* '''4b. '''If a banished member is added into the Avari fellowship, faction or discord, the person who added them will be kicked from the faction, and be banished along with the person he/she added.
 
* '''4b. '''If a banished member is added into the Avari fellowship, faction or discord, the person who added them will be kicked from the faction, and be banished along with the person he/she added.
'''5.) '''All players that are not allied or personal friends with the Avari, are to be killed on sight if they enter our borders. Depending on the player, the items might be returned. No mercy shall be shown to those who intrude our borders.
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'''5.) '''All players that are not allied or personal friends with the Avari, are to be killed on sight if they enter our borders. Depending on the player, the items might be returned. No mercy shall be shown to those who intrude our borders.
* '''5a. '''Players and factions that are exceptions to this rule are the following; [[The Republic of Lebennin]], [[High Elves]], [[Wood-Elves]], [[Galadhrim]], [[Wood-Men of Mirkwood]], [[Dwarves of the Red Mountains]], [[Near Harad]], Grievous1138, Illuvitars_Bane, Lego_Army, MINISLINKY, Professor_Hunter, Vellisar.
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* '''5a. '''Players and factions that can be exceptions to this rule are the following: [None]
 
'''6.) '''Important Avarin builds ''must ''be built in a somewhat Avarin style of building. Personal bases or little forts are an exception, in which the player has freedom in what blocks he uses.
 
'''6.) '''Important Avarin builds ''must ''be built in a somewhat Avarin style of building. Personal bases or little forts are an exception, in which the player has freedom in what blocks he uses.
   
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Note: When a player is put on the KoS list here, it is not meant to be seen as insult to his/her faction. It is because he/she has done something to the faction, personally. Everyone that enters the borders of the Moriquendi Kingdom, shall be slain unless proven trustworthy. We will return items if we think that player is worthy.
 
Note: When a player is put on the KoS list here, it is not meant to be seen as insult to his/her faction. It is because he/she has done something to the faction, personally. Everyone that enters the borders of the Moriquendi Kingdom, shall be slain unless proven trustworthy. We will return items if we think that player is worthy.
   
There are currently no players on our KoS list.
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There are currently no players on our wanted list.
   
 
== Lore of the Avari (Tolkien) ==
 
== Lore of the Avari (Tolkien) ==
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It is told that no Avari Elves were to be found west of the Misty Mountains during the late Third Age.
 
It is told that no Avari Elves were to be found west of the Misty Mountains during the late Third Age.
   
Six tribes of Avari are mentioned in the Third Age, and their names are all cognates of the Primitive Quendian word Kwendî (''the Speakers''): '''Kindi''', '''Cuind''', '''Hwenti''', '''Windan''', '''Kinn-lai''', '''Penni. '''There is however a 7th tribe only briefly mentioned by Tolkien called the '''Hisildi'''.
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Six tribes of Avari are mentioned in the Third Age, and their names are all cognates of the Primitive Quendian word Kwendî (''the Speakers''): '''Kindi''', '''Cuind''', '''Hwenti''', '''Windan''', '''Kinn-lai''', '''Penni. '''There is however a 7th tribe only once mentioned by Tolkien called the '''Hisildi'''.
   
 
These Avarin words actually did ''not'' mean exactly the same as their Quenya cognate ''Quendi'', i.e. "Elves in general". They were the names that the Avari gave to themselves. Notes Tolkien; "They had evidently continued to call themselves *''kwendî'', 'the People', regarding those who went away [that is, the Eldar] as deserters."
 
These Avarin words actually did ''not'' mean exactly the same as their Quenya cognate ''Quendi'', i.e. "Elves in general". They were the names that the Avari gave to themselves. Notes Tolkien; "They had evidently continued to call themselves *''kwendî'', 'the People', regarding those who went away [that is, the Eldar] as deserters."
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'''Be helpful, resourceful, and loyal - '''For the first three days upon getting these achievements above, you must be helping with the Balcaras build, or at least getting resources. Not required all the time, but when needed, you are ready for assistance.
 
'''Be helpful, resourceful, and loyal - '''For the first three days upon getting these achievements above, you must be helping with the Balcaras build, or at least getting resources. Not required all the time, but when needed, you are ready for assistance.
   
(Note, these are for full members, recruits only need to put their loyalty down and reach the Wilderland Biome).
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(Note, these are for full members, recruits only need to put their loyalty down and reach the Wilderland Biome, but other requirements could be added or changed depending on each situation).
   
== Rank ==
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== Ranks ==
'''King of the Avarin Elves - '''The reigning monarch of the Avari, has almost absolute power, who has a council to consult with, and a faction to run. Ideally, the King needs to be a high ranking Avar, but have little reputation on the server, so the identity of the Avari can stay neutral to all. Zakeris_The_Kind currently full fills this role.
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'''King of the Avarin Elves - '''The reigning monarch of the Avari, has almost absolute power, who has a council to consult with, and a faction to run. Ideally, the King needs to be a high ranking Avari, but have little reputation on the server, so the identity of the Avari can stay neutral to all. Morwe_Haldkan''' '''currently full fills this role.
   
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'''High Chieftain - '''The heir to the throne.
'''Lord of [''region''] - '''A lord is a member of the council of the King, and a owner of land. Currently there are two lords; one for the Taurehravrim Avari, and one for the Harutaurim Avari. These two have a large say in the events that occur within the Avari. Morwe_Haldkan and supernick8 currently full fill these positions.
 
   
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'''Chieftain - '''A chieftain is a figure that represents their clan in the King's Council.
'''Baron - '''The Baron is a position for an Avar that rules over a city or a town in a Lord's stead. The Baron is the more economic and building side of ruling a town. Currently, HAJ2001 is the Baron of Balcaras.
 
   
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'''Warrior, Citizen, Artisan, Architect - '''The everyday people of the Moriquendi.
'''Captain - '''The Captain is a position of an Avar that rules over a city or a town in a Lord's stead. The Captain is the more military and recruiting side of ruling a tower. Currently, Jusbrod is the Captain of Arta Ilma.
 
   
 
== Diplomacy ==
 
== Diplomacy ==
   
 
=== '''<u>Allies</u>''' ===
 
=== '''<u>Allies</u>''' ===
  +
None.
'''''<u>The Ireldar Elves</u> - '''''The alliance between the Moriquendi Kingdom and the Ireldar is a non-aggression pact, an offensive pact, and a defensive pact, signed by NinjaCreeper303 and Chordusia.
 
 
'''''<u>The Dwarves of Forochel</u> - '''''The alliance between the Forochel Dwarves and Moriquendi Kingdom is a trade allinace, and a non-aggression pact, signed by Fletcher_Renn and LordBorin.
 
   
 
=== '''<u>Treaties</u>''' ===
 
=== '''<u>Treaties</u>''' ===
  +
None.
Currently, there are no treaties between the Moriquendi Kingdom and any other people.
 
   
=== <br>'''<u>Enemies</u>''' ===
+
=== '''<u>Enemies</u>''' ===
  +
None.
'''''<u>The Khaganate of Rhun </u>- '''''These people are a longstanding enemy of the Avari, since the Moriquendi left the Khaganate. After reaching out, the people of Rhudel still believe that the Avari are their enemies, and declared as much.
 
   
 
== Gallery ==
'''''<u>The Kingdom of Gondor - </u>'''''Since the resurgence of the Druedain, the Avari and many others have supported it's rebellion in Gondor. This suggests that the Gondorians and Avari Elves are at war.[[Category:Faction]]
 
  +
{{Small_image|image1 = 2019-07-07 13.35.31.png|caption1 = One of the last lakes of Cuivienen.}}
  +
{{Small_image|image1 = Green elves by turnermohan-d7iakuy.jpg|caption1 = A hunting group of Windan Avari.}}
  +
{{Small_image|image1 = Elves - William O'Connor.jpg|caption1 = A pair of Kinn-lai Avari warriors}}
  +
[[Category:Faction]]
 
[[Category:Good]]
 
[[Category:Good]]
 
[[Category:Elves]]
 
[[Category:Elves]]

Revision as of 02:54, 26 September 2019

Live only in our forests, and if we find someone that is not an elf-friend there - slay them with no mercy.

–-Zakeris.

The Avari Elves of the Moriquendi Kingdom are an old order of people. The Avari live in the eastern reaches of Middle Earth, and are ruled by Morwe_Haldkan.

Clans of the Avari

Cuind Avari

The Cuind Avari a clan of the Eastern Wild Wood. They are the closest to the Orocarni, and have been in contact with local Red Dwarven merchants, architects, and smiths. Due to this, they are considered the most advanced in metal-work and architecture.

The chieftain and representative of the Cuind Avari is Tirmo (HAJ2001)

- Lulasse (Flerpharos), A Cuind Elf.

-Skalatirn̆o (Tahis9), A Cuind Elf, lives in the fishing village Ost Tuilen.

-Culmaira (TheCrazyUnicorn) A Cuind Elf.

-Norimo (LegomanDash) A Cuind Elf that lives in the Mar-Tuilenda.

-Malcarie (GoldenRobot) A Cuind Elf that studies the far southern land of Harudor, and an architect for Mar-Tuilenda.

Kinn-lai Avari

A very close clan to the Cuind Avari, both in proximity and friendship. These people were more rural, which is a contrast to the relatively urbanized Cuind Avari. The Kinn-lai are also the military leaders of the Avari when it comes to defense, having many strongholds and secret paths throughout the Wild Wood. The majority of the Kinn-lai Avari and their settlements can be found in the Western Wild Wood.

The chieftain of the Kinn-lai Avari is Aemyll, their representative is Tirmo (HAJ2001)

-Tuilindir - A Kinn-lai Elf, the retired chieftain and representative of the Kinn-lai.

Penni Avari

The west-most Avari clan, choosing to guard and protect the borders of those within. They were the only ones to venture and lead expeditions outside of the Wild Wood and proximity of Cuivienen. Interacting and sometimes even trading with the Elves of Dorwinion. Currently, Ramavoite (Dragon_Con64) is the military leader of the fortress Balcaras, which was taken in a retaliation act against the Wainriders of Rhun.

The chieftain and representative of the Penni Avari is Zakeris (Zakeris_The_Kind).

-Ramavoite (Dragon_Con64), A Penni Elf, governing over Balcaras.

-Mirukarne (JusBrod), A Penni Elf, often seen tending his farms.

Kindi Avari

While the Penni deal with foreign trade, the Kindi focus on internal travel and trasportation, controlling the plains and water west of the wild wood. They have many towns and trading posts along the rivers, managing transport across our vast lands. One of the younger clans, splitting off from the Penni in the Second Age. Initially, their military group seized Balcaras from the Wainriders, however it was later gifted to the Penni Avari.

The chieftain and representative of the Kindi Avari is Lior (smallEPICplayer)

-Neraco (AquaticWalf), A Kindi Elf, living peacefully in his self-made farm.

-Lasselanto (Downward_Spiral), A Kindi Elf, who at one point governed over Balcaras.

-Nostale (Peern), A Kindi Elf, who initially won the fortress of Balcaras, and ruled over it for a time.

-Arano (Aranyember98) A Kindi Elf, who constructed his cottage near the ruin of Ellerina.

-Himite (Nordbrikt) A Kindi Elf, who lives in the capital of his clan - Daure-Mir-i'losse.

-Carnalen (Red_Anhilation) A Kindi Elf, who lives in the southern plains of Rhun.

-Carnil (LGs7) A Kindi Elf, who lives in the capital of his clan - Daure-Mir-i'losse.

Hwenti Avari

These elves are the somewhat reclusive plains-dwellers of the Avari, controlling all of the lands of Harudor, as well as the Last Desert and some of the plains around it. They are quite rarely seen outside of their lands, and have very few permanent settlements.

There are currently no Hwenti Avari

Windan Avari

The Windan Avari populate the southern forest of Taurelen, deeply intertwining themselves in the vast forests of the south. Once, the lost clan of the Hisildi and the Windan lived together, however, an earthquake of great magnitude separated the two, killing many of each. The Windan chose to flee east, deeper into the forest. The Windan are seperated into two distinct groups, the Light and Dark, distinguished by their particular choice in trees as well as their mannerisms. The Light Windan choose to live more in tune with the wildlife, having many trails along the forest floor. The Dark Windan are much more concerned with the trees of Taurelen, living exclusively arboreally.

The chieftain and representative of the Windan is Ilmare (NinjaCreeper303)

-Ampanotalye (markdragonrunner) A Windan Elf, who lives in a cottage in the deep forests of Taurelen.

-Araelen (TheRealAres_) A Windan Elf, who lives in a stronghold nearby the Mountains of the Wind.

-Ilin (ManOfMiddleEarth) A Windan Elf.

Hisildi Avari

Separated from their kindred hundreds of years ago, the Hisildi Avari fled to the harsh environment of the Mountains of the Wind. Here their connection to nature and the forest was completely severed. A few dozen remaining barely survived, finding a suitable place to rebuild - they called it the Vale of Murme. Here, they found a large and scattered ruin, seemingly from an age long past. Here, they began to delve and dabble in the harsh environment of the Wind, long forgotten by their kin except for legends.

There are no known Hisildi Avari.

Lands

2018-04-14 13.43

Rhun

The vast plains of Eastern Palisor, were initially left alone by the elves, however, after various Wainrider and Easterling expeditions, the Kindi and Penni Elves rebuked, driving out many clansmen, even taking a vital keep of the Wainriders, Balcaras.

The Wild Wood

The heart of the Avari, a dense and lush forest, full of wildlife. In the Third Age, a few cities were constructed and populated, which include Mar-Tuilenda, Daure-Mir'ilosse, Kargul and Arta Ilma. The Eastern Forests are mainly populated with the Cuind Avari, whereas the Western Forests are the domain of the Kinn-lai. Many smaller towns dot the map of the Wild Wood.

Taurelen

An old forest that used to be connected to the Wild Wood. The forest is dense, wild and nearly impassable. They are populated by the Windan Avari, which are heavily connected to the forest. Taurelen, named "Star-Forest" because of how visible and bright the stars are when seen in the wood. Less advanced in civilisation, due to the Windan's very distrustful ways.

The Mountains of the Wind

One of the oldest mountain range in Middle Earth, sparsely populated by the secretive Hisildi Avari. It is said that a ruined Iluin can be found somewhere in a hidden vale.

The Last Desert

A Desert covering the north side of the might Mountains of the Wind. The Hwenti Avari are the only clan who have managed to enter its harsh conditions and thrive, having only a handful of known towns. It is rumoured that Great Worms dig their vast tunnels in these deserts.

Harudor

The vast subcontinent of plains south of the Mountains of the Wind and Taurelen. Due to its sheer size, it is extremely unpopulated, having only a few disconnected Hwenti cities along rivers and coastline.

The Law

1.) For at any time, you reveal any locations of players to enemy, or neutral players without explicit permission, punishments will follow (can vary between demotion for 1 week, to being kicked from the faction).

  • 1a. If you reveal any location of cities, bases or anything of the kind, to enemy, or neutral players without explicit permission, punishments will follow (can vary between demotion for 1 week to being kicked from the faction).

2.) The King, Lords, Barons and Captains can call for a vote to demote a certain leader from his/her position. This person has to have at least 2 other supporters of his acquisition. The King will set a date for the vote, and that day will have a time in which players can vote. Once that time is over, no more votes shall be put in, and the decision will be made depending on that vote.

  • 2a. The King himself can demote any he wishes, but has to have at least 50% of the council backing him.

3.) Rebellious behaviour will not be accepted, and if any one shows signs of this, they will be questioned and depending on the suspicious, demoted or kicked from the faction. If there is contact from other factions and a rebellion, the members apart of the rebellion will be kicked immediately, and will be put on the Kill on Sight list.

4.) A member must have the 'Avari', 'Hunter' or 'Elf' title if he/she is Avari, but must have unlocked the Avari title, and have been to Balcaras to be considered a full member. If a random, untrustworthy or unqualified player is added into the Avari, they will be questioned on who added them, and punishments may follow (can vary between demotion in fellowship to demotion for 5 days).

  • 4a. If an enemy of the Avari are added into the fellowship, faction or discord, the person who added them will be kicked from the faction and depending on the enemy, will be put on the Kill on Sight list.
  • 4b. If a banished member is added into the Avari fellowship, faction or discord, the person who added them will be kicked from the faction, and be banished along with the person he/she added.

5.) All players that are not allied or personal friends with the Avari, are to be killed on sight if they enter our borders. Depending on the player, the items might be returned. No mercy shall be shown to those who intrude our borders.

  • 5a. Players and factions that can be exceptions to this rule are the following: [None]

6.) Important Avarin builds must be built in a somewhat Avarin style of building. Personal bases or little forts are an exception, in which the player has freedom in what blocks he uses.

7.) Killing Avari players with cold blood is considered Kin-slaying, and is not permitted unless it is an organised duel or shits and giggles. If out of cold blood, punishments will follow (can vary between banishment and being kicked from the faction).

Kill on sight list

Note: When a player is put on the KoS list here, it is not meant to be seen as insult to his/her faction. It is because he/she has done something to the faction, personally. Everyone that enters the borders of the Moriquendi Kingdom, shall be slain unless proven trustworthy. We will return items if we think that player is worthy.

There are currently no players on our wanted list.

Lore of the Avari (Tolkien)

The Avari (Quenya: "unwilling"; or "the Refusers") were a branch of Elves that refused to make the Great Journey.

When Oromë found the Elves that had awakened at Cuiviénen, he summoned them to come with him to Valinor. All the Minyar and most of the Tatyar were persuaded, along with some of the Nelyar, and followed Oromë into the west on the Great Journey.

The rest, who dwelt furthest from the waters of Cuiviénen, and wandered in the hills, had not seen Oromë at his first coming, and knew only vague scary rumors of the Valar; lies of Melkor concerning Oromë and Nahar perhaps had a role. So they remained suspicious, or simply refused to depart from their own lands, and spread gradually throughout the wide lands of Middle-earth. Their population was composed of half of the Tatyar and one third of the Nelyar (one third of the Nelyar was still MUCH more numerous than half of the Tatyar, since the Nelyar were so numerous to begin with). According to a tradition, their leaders were Morwë of the Tatyar and Nurwë of the Nelyar. They were after known by the name "the Unwilling", because they refused the summons. According to the legends, Orcs may be descended by Avarin elves captured and currupted by Melkor.

Initially the Avari stayed at Cuiviénen but many of them started to wander westwards.

The Avari who finally went westwards, were mingled with the Nandor of the Vales of Anduin, Eriador and some reached Beleriand, mingling with the Laiquendi. The Avari who came from the Tatyar were unfriendly and jealous to the Noldor, their exalted kin, and accused them for arrogance. The Edain who traveled to the West met the Avari first of all the Elves, and were taught from them music and language, which influenced theirs. They probably taught them many of the basic crafts of civilization, though the craft of the Eldar surpassed that of the Avari even more than that of the Avari surpassed primitive Men.

Some Avari after the end of the First Age started to mingle with the scattered Nandor beyond the Misty Mountains and they became hardly distinguishable from them, afterwards known as Silvan Elves. It is told that no Avari Elves were to be found west of the Misty Mountains during the late Third Age.

Six tribes of Avari are mentioned in the Third Age, and their names are all cognates of the Primitive Quendian word Kwendî (the Speakers): Kindi, Cuind, Hwenti, Windan, Kinn-lai, Penni. There is however a 7th tribe only once mentioned by Tolkien called the Hisildi.

These Avarin words actually did not mean exactly the same as their Quenya cognate Quendi, i.e. "Elves in general". They were the names that the Avari gave to themselves. Notes Tolkien; "They had evidently continued to call themselves *kwendî, 'the People', regarding those who went away [that is, the Eldar] as deserters."

The Avari were called Abari in Telerin; they were also called Moripendi (an equivalent of Quenya Moriquendi which referred to the Sindar as well). In Sindarin they were called Evair, Morben or Mornedhel.

"The Avari were those Elves who remained content with Middle-earth and refused the summons of the Powers; but they and their many secret tongues do not concern this book," Tolkien wrote in an early version of the Appendix on languages that he was preparing for LotR. Does this mean that some Avari deliberately developed or even constructed new languages for the purpose of secrecy? But some Avarin tongues were evidently similar to the Eldarin ones: Felagund quickly interpreted the language of the people of Bëor, and one reason why he was able to do this was that "these Men had long had dealings with the Dark Elves east of the mountains, and from them had learned much of their speech; and since all the languages of the Quendi were of one origin, the language of Bëor and his folk resembled the Elven-tongue in many words and devices"

Joining the Avari.

100 Dorwinion Alignment - This may be acquired by killing orcs at the Dorwinion Crossroads, or doing mini-quests for Dorwinion NPCS.

Reach the Balcaras build - This does not take much time - all it requires is that you make it to the Rhun biome and fast travel to Balcaras, and follow the shared waypoint to the build.

Be helpful, resourceful, and loyal - For the first three days upon getting these achievements above, you must be helping with the Balcaras build, or at least getting resources. Not required all the time, but when needed, you are ready for assistance.

(Note, these are for full members, recruits only need to put their loyalty down and reach the Wilderland Biome, but other requirements could be added or changed depending on each situation).

Ranks

King of the Avarin Elves - The reigning monarch of the Avari, has almost absolute power, who has a council to consult with, and a faction to run. Ideally, the King needs to be a high ranking Avari, but have little reputation on the server, so the identity of the Avari can stay neutral to all. Morwe_Haldkan currently full fills this role.

High Chieftain - The heir to the throne.

Chieftain - A chieftain is a figure that represents their clan in the King's Council.

Warrior, Citizen, Artisan, Architect - The everyday people of the Moriquendi.

Diplomacy

Allies

None.

Treaties

None.

Enemies

None.

Gallery