The Moriquendi Kingdom
General Information
Government type Monarchy
Current Ruler(s) Morwe_Haldkan
Emblem Niellúnë
Flag The Banner of the Avari (Wood Elven banner for now)
Claimed Lands Balcaras, Old Elven Way, Wild Woods, Taurelen, Mountains of the Wind, the Last Desert, and Harûdor
Map of Lands None
Capital Arta Ilma
Used NPCs Elves
Live only in our forests, and if we find someone that is not an elf-friend there - slay them with no mercy.


The Avari Elves of the Moriquendi Kingdom are an old order of people. The Avari live in the eastern reaches of Middle Earth, and are ruled by Morwe_Haldkan.

Elves of the Avari

The King of the Avari and the Council

Morwe_Haldkan - Fourth King of the Avari Elves, currently on his second reign. His first reign includes the construction of Elerrina, Arta Ilma and Kallipolis. A messy political history follows his first abdication to Aventuras, including a war with the Khaganate, civil war, many leaders rising and falling, the faction rising and falling and more. Morwe_Haldkan more or less stuck with the Avari throughout all of it. Eventually, Zakeris abdicated to Morwe_Haldkan, regaining his title as Lord of the Seven Stars.  

HAJ2001 - Eldest elf known in the Moriquendi Kingdom, being able to recall the reign of theaaminecrafter. Originally returned to Arta Ilma under Zakeris's Penni rule, he rose through the ranks to become the Chieftain of the Taurehravrim - Cuind, Hwenti and Penni.  

smallEPICplayer - One of the youngest elves known in the Kingdom, rose quickly to rule the Rhunaerim Avari - the Kindi.  

supernick8 - Second eldest elf known in the Kingdom, under Aventuras' banner before Aduialion. His large city Bangcaras has slowly been under construction for years. Previously king of the Avari himself, experience, wisdom and deeds have gotten him to his rank of Lord of Bangcaras. Previously Clan Chief of the Hwenti, Lord of the Seven Stars and now the Lord of Bangcaras.  

Zakeris_The_Kind - One of Aduialion's Chosen during Aduialion's reign, Zakeris' history dates back to when Arta Ilma II was merely a hut in the woods. Slowly, it evolved into one of the largest and most glorious cities the Avari have ever seen. Previously the Clan Chieftain of the Penni, Lord of the Seven Stars and now the Lord of Arta Ilma II.

Peern - Formally known as MoederrNaturr, the first and current ruler of the town Balcaras. Currently, he rules in stead of smallEPICplayer, while the other chieftain rules from Kargul. One of eldest Chosen.

Hisaeldir - Born in F.A 25, where the three eastern rivers meet, he was named the first of the Hisildi Chieftain that united the whole of the Hisildi.  

Harutaurim - Hwenti, Hisildi and Windan Clans

ManOfMiddleEarth - Born in S.A 453, as a Harutaurim elf, in the realm of the Hwenti.  

NinjaCreeper303 - Born in Y.T. 2003 in an unknown Hisildi city. An old friend of Aventuras, and an old member of the Avari. At one point, the second Chieftian of the Hisildi, and another as King  

Taurehrvarim - Cuind, Penni and Kinn-lai Clans

Entity_Error - Born in S.A 43, as a Cuind Avari in a town Carantaurost.

Aemyll - Born in S.A 500, as a Cuind Avari in a small town called Car-in-Nimloth.

TheRealAres_ - Born in F.A 23, as an elf of the Anduin, later returning to his kindred in the east, living in Mar-Tuilenda.

RedSword12 - Born in F.A 21, an elf from Lindon, that had conflict with certain leaders and chiefs. Explored the eastern reaches of Middle Earth, and found that the Avari Elves are still a people, and is welcomed into the forests of Moriquendi.

Flerpharos - Born in S.A 302, in the settlement of Kargul.

PingPongDude - Born in F.A 488, founding the fortress Taure-Fortevarile.

Fenrirs - Born in Y.T 400,in Kallipolis.

TheCrazyUnicorn - Born in T.A 39, in the settlement of Kargul.

Rhunaerim - Elves of Rhun/Kindi

Aranyember98 - A lively and young elf, born in T.A 34 in the realm of Balcaras.

Elvir0 - One of the youngest of the order, born in T.A 55, in a Rhunic Town taken over by a Kinn-lai host.

DeathLocke - Born in S.A 332, from a town north of Balcaras.

ADumas12 - Born in S.A 678, in a town near Taureforte-varile.

JackS - Born in T.A 20, in the settlement of Kargul.

largeslavicman - Born in F.A 506, in Mar-Tuilenda, later to rule the elven settlement Balcaras later in life.

Red_Annihilation - Born S.A 700, founding the town near the Southern Marches.

Taulov - Born in T.A 31, living in Balcaras as a warrior, always travelling with his friend slsl1.

slsl1 - Born in T.A 30, living in Balcaras as a traveller, travelling with his friend Taulov.

Former Kings

Eol_ - First official King of the Avari, although some would argue SpeedySC was, Eol_ was said to truly unite the Avari under one banner for a considerable time, before the faction broke away. It's members rarely seen, if seen at all...

theaaminecrafter - Said to be one of the greatest Kings of the Avari. After the disappearance of many Avari, this King revived them for quite some time.

Aventuras - Another King that brought the Avari out of hiding, he was a good king, constructing Caras Moriquendi, and setting many laws, guidelines and structure that the Avari still follow today.

Aduialion - Once again, brought the Avari out of hiding and inactivity. But, he got a lot of support and active players, at one point had ten active Avari. He also set out the Clan Chieftain system, the recruit guidelines, a lot of the building designs and rules. That is not to say, he did not stuff up, such as get kicked from the Mallorn Council, and almost be beaten by a rebel city state.

supernick8 and Tuilindir - After Aventuras was King for a second time, he abdicated, due to the Khaganate, and went into hiding. He announced Tuilindir and supernick8 as Kings. They, didn't do too much, other than almost sell Balcaras to Mordor and proclaim Mustard Man as the faction religion. They didn't do anything bad, but the activity rates started to drop... Aventuras stepped in again and became King for a third time.

NinjaCreeper303 - After Aventuras abdicated for a third time, NinjaCreeper was crowned King. He, like Tuilindir and Nick, hasn't done too much. Although, he has helped orchestrate the rise of the Avari, with the Kindi Clan becoming populous and active, once again.

Zakeris_The_Kind - The first few days as King, Zakeris was very pressured. He had a conflict with Arnor and Gondor, a fallen Kingdom, a poor people, and a limited supply of everything. He managed to pull the Avari out of this squabble, deal with Arnor and Gondor, organise trade deals, alliances, recruit, cities, and reworked the previous government, to a much simple and better system. During his reign, although inactivity, did the majority of background and behind the scenes work, while his lords were the front. He had a very successful reign, and knew that he could not sustain that, so he gave it to Morwe.

Morwe_Haldkan - After Zakeris stepped down and Morwe became king again for the third time, he enacted a series of reforms and helped the Avari to grow and construct Balcaras. After accidently attacking a mallorn party he abdicating the throne to Ghastly__Bespoke.


2018-04-14 13.43.56

The Moriquendi Kingdom


Northern Rhun/Balcaras - These lands are the landscapes gained over time by the Rhunaerim, expanding further west and north, defeating manish tribes. Balcaras is the capital of these lands, providing a defensive front for the Wild Wood. Ruled by Peern.

Northern Wild Wood - The parts of the forest north of the river and around it are the homelands of the Rhunaerim, specifically the Kindi Avari, where DJPeteresen first founded his town. Currently ruled by smallEPICplayer at Kargul.

Southern Rhun/Harudor - The lands south of the Lake Cuivien are patrolled by the Harutaurim, who keep guard over the conquered land. Harudor is home to many ruined towns, which in wars were destroyed. 

The Wild Wood and Taurelen:

The Wild Wood - The Wild Woods are the homelands of all Avari, and the home of Mar-Tuilenda, the capital. King Morwe abides in the capital, and Chieftain HAJ2001 lives in the fortress Ostirion-carlosse. Multiple forts and towns are housed here.

Taurelen - The furthest forest owned by the Moriquendi Kingdom. These forested lands are where the most secretive Avari live - the Harutaurim, ruled by Hisaeldir. 

The Wind Mountains and The Last Desert:

The Mountains of the Wind - These mountain rangers are home to numerous fortresses of the Harutaurim, all of which require a keen eye to spot. The mountains are partially shared with the Wind Dwarves.

The Last Desert - A large ruined sand city rests here, devoured by nature and war. The Avari hold a keep here, in the center, constantly fighting either beasts or rouge clansmen. The Harutaurim rely on the abundance of camels for food.


Arta Ilma - Being built by Zakeris_The_Kind as the capital of the Penni Avari

Mar-Tuilenda - The capital of the Avarin Elves.

Bangcaras - Being built by supernick8, as the capital of the Hwenti.

Balcaras - A waypoint build, that was an Easterling city, but taken by the Avari.

Ostirion carlosse - Recently found by Morwe_Haldkan, the old settlement had long since been abandoned by the Avari elves from the Years of the Trees.

Kargul - Being built by smallEPICplayer as the hub for the Rhunaerim.

The Law

1.) For at any time, you reveal any locations of players to enemy, or neutral players without explicit permission, punishments will follow (can vary between demotion for 1 week, to being kicked from the faction).

  • 1a. If you reveal any location of cities, bases or anything of the kind, to enemy, or neutral players without explicit permission, punishments will follow (can vary between demotion for 1 week to being kicked from the faction).

2.) The King, Lords, Barons and Captains can call for a vote to demote a certain leader from his/her position. This person has to have at least 2 other supporters of his acquisition. The King will set a date for the vote, and that day will have a time in which players can vote. Once that time is over, no more votes shall be put in, and the decision will be made depending on that vote.

  • 2a. The King himself can demote any he wishes, but has to have at least 50% of the council backing him.

3.) Rebellious behaviour will not be accepted, and if any one shows signs of this, they will be questioned and depending on the suspicious, demoted or kicked from the faction. If there is contact from other factions and a rebellion, the members apart of the rebellion will be kicked immediately, and will be put on the Kill on Sight list.

4.) A member must have the 'Avari', 'Hunter' or 'Elf' title if he/she is Avari, but must have unlocked the Avari title, and have been to Balcaras to be considered a full member. If a random, untrustworthy or unqualified player is added into the Avari, they will be questioned on who added them, and punishments may follow (can vary between demotion in fellowship to demotion for 5 days).

  • 4a. If an enemy of the Avari are added into the fellowship, faction or discord, the person who added them will be kicked from the faction and depending on the enemy, will be put on the Kill on Sight list.
  • 4b. If a banished member is added into the Avari fellowship, faction or discord, the person who added them will be kicked from the faction, and be banished along with the person he/she added.

5.) All players that are not allied or personal friends with the Avari, are to be killed on sight if they enter our borders. Depending on the player, the items might be returned. No mercy shall be shown to those who intrude our borders.

  • 5a. Players and factions that can be exceptions to this rule are the following; High Elves, Wood-Elves

6.) Important Avarin builds must be built in a somewhat Avarin style of building. Personal bases or little forts are an exception, in which the player has freedom in what blocks he uses.

7.) Killing Avari players with cold blood is considered Kin-slaying, and is not permitted unless it is an organised duel or shits and giggles. If out of cold blood, punishments will follow (can vary between banishment and being kicked from the faction).

8.) You must come on for at least once a fortnight to help with building or resource gathering, war efforts, etc. (punishments may include permanent demotion).

Kill on sight list

Note: When a player is put on the KoS list here, it is not meant to be seen as insult to his/her faction. It is because he/she has done something to the faction, personally. Everyone that enters the borders of the Moriquendi Kingdom, shall be slain unless proven trustworthy. We will return items if we think that player is worthy.

There are currently no players on our KoS list.

Lore of the Avari (Tolkien)

The Avari (Quenya: "unwilling"; or "the Refusers") were a branch of Elves that refused to make the Great Journey.

When Oromë found the Elves that had awakened at Cuiviénen, he summoned them to come with him to Valinor. All the Minyar and most of the Tatyar were persuaded, along with some of the Nelyar, and followed Oromë into the west on the Great Journey.

The rest, who dwelt furthest from the waters of Cuiviénen, and wandered in the hills, had not seen Oromë at his first coming, and knew only vague scary rumors of the Valar; lies of Melkor concerning Oromë and Nahar perhaps had a role. So they remained suspicious, or simply refused to depart from their own lands, and spread gradually throughout the wide lands of Middle-earth. Their population was composed of half of the Tatyar and one third of the Nelyar (one third of the Nelyar was still MUCH more numerous than half of the Tatyar, since the Nelyar were so numerous to begin with). According to a tradition, their leaders were Morwë of the Tatyar and Nurwë of the Nelyar. They were after known by the name "the Unwilling", because they refused the summons. According to the legends, Orcs may be descended by Avarin elves captured and currupted by Melkor.

Initially the Avari stayed at Cuiviénen but many of them started to wander westwards.

The Avari who finally went westwards, were mingled with the Nandor of the Vales of Anduin, Eriador and some reached Beleriand, mingling with the Laiquendi. The Avari who came from the Tatyar were unfriendly and jealous to the Noldor, their exalted kin, and accused them for arrogance. The Edain who traveled to the West met the Avari first of all the Elves, and were taught from them music and language, which influenced theirs. They probably taught them many of the basic crafts of civilization, though the craft of the Eldar surpassed that of the Avari even more than that of the Avari surpassed primitive Men.

Some Avari after the end of the First Age started to mingle with the scattered Nandor beyond the Misty Mountains and they became hardly distinguishable from them, afterwards known as Silvan Elves. It is told that no Avari Elves were to be found west of the Misty Mountains during the late Third Age.

Six tribes of Avari are mentioned in the Third Age, and their names are all cognates of the Primitive Quendian word Kwendî (the Speakers): Kindi, Cuind, Hwenti, Windan, Kinn-lai, Penni. There is however a 7th tribe only briefly mentioned by Tolkien called the Hisildi.

These Avarin words actually did not mean exactly the same as their Quenya cognate Quendi, i.e. "Elves in general". They were the names that the Avari gave to themselves. Notes Tolkien; "They had evidently continued to call themselves *kwendî, 'the People', regarding those who went away [that is, the Eldar] as deserters."

The Avari were called Abari in Telerin; they were also called Moripendi (an equivalent of Quenya Moriquendi which referred to the Sindar as well). In Sindarin they were called Evair, Morben or Mornedhel.

"The Avari were those Elves who remained content with Middle-earth and refused the summons of the Powers; but they and their many secret tongues do not concern this book," Tolkien wrote in an early version of the Appendix on languages that he was preparing for LotR. Does this mean that some Avari deliberately developed or even constructed new languages for the purpose of secrecy? But some Avarin tongues were evidently similar to the Eldarin ones: Felagund quickly interpreted the language of the people of Bëor, and one reason why he was able to do this was that "these Men had long had dealings with the Dark Elves east of the mountains, and from them had learned much of their speech; and since all the languages of the Quendi were of one origin, the language of Bëor and his folk resembled the Elven-tongue in many words and devices"

Joining the Avari.

100 Dorwinion Alignment - This may be acquired by killing orcs at the Dorwinion Crossroads, or doing mini-quests for Dorwinion NPCS.

Reach the Balcaras build - This does not take much time - all it requires is that you make it to the Rhun biome and fast travel to Balcaras, and follow the shared waypoint to the build.

Be helpful, resourceful, and loyal - For the first three days upon getting these achievements above, you must be helping with the Balcaras build, or at least getting resources. Not required all the time, but when needed, you are ready for assistance.

(Note, these are for full members, recruits only need to put their loyalty down and reach the Wilderland Biome, but other requirements could be added or changed depending on each situation).


King of the Avarin Elves - The reigning monarch of the Avari, has almost absolute power, who has a council to consult with, and a faction to run. Ideally, the King needs to be a high ranking Avari, but have little reputation on the server, so the identity of the Avari can stay neutral to all. Morwe_Haldkan currently full fills this role.

Chieftain - A chieftain is a member of the council of the King, and a owner of land. Currently there are two chieftains; one for the Taurehravrim Avari, and one for the Rhunaerim Avari. These two have a large say in the events that occur within the Avari.

Regional captain- The regional is a position for an Avari that rules over a city or a town in a chieftain's stead. . Currently, Zakeris_The_Kind and supernick8 fill these positions.

Warrior, Citizen, Artisan, Architect - The everyday people of the Moriquendi.




The Kingdom of Arnor - The treaty between the Kingdom of Arnor and the Moriquendi Kingdom is a non-aggression pact, signed by Morwe_Haldkan and HarrMac

The Council of Reformed Dunaland - The treaty of non aggression between the two factions to ensure peace.

The Kingdom of Rohan - The treaty of a non aggression pact between the two kingdoms to ensure peace.


The Khaganate of Rhun - These people are a longstanding enemy of the Avari, since the Moriquendi left the Khaganate. After reaching out, the people of Rhudel still believe that the Avari are their enemies, and declared as much.